
01-19-2010, 10:49 AM
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the fake one
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Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
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Reducing the spawn rate of EAs/IWDs doesn't really strike me as a brilliant move. Anyone who has been playing for more than a few months already has all of their stuff +12'd and IWD'd. The only people it helps are the rich, and the only people it hurts are the poor who are still working to get new armor/weapons, and working on enchanting/improving these items.
The changing of the lord spawns was also a pretty poor idea. It was one of the reasons I stopped playing back in the summer (had been playing for the weeks prior). Again, all it does it help the people who have already leveled up and hurt those who want to level up.
GK right now is built to favor those with lots of good items and hurt those who are just starting. Limiting EAs and IWDs doesn't really change the game at this point. It would be a decent move if everyone's armor/weapon had been reset, or if the game was just starting, but not now. |
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