Quote:
Originally Posted by saetarshadowflare
So recently i have noticed that EA's and IWD's are harder to spawn than RoE's. Oh and reducing the price of diamonds was great IN THEORY, but theory are treacherous things that like to bite one in the bum at a moments neglect.
While the idea of new dungeons and new monsters that drop decent gear and are a challenge to kill is all fun and well, GK does not possess the manpower to do it quickly, thus resulting in low player count and lack of interest by new players to even bother playing longer than a few hours.
However, for those willing to start anew, i think there should be a way for them to get geared up to at least a decent level.
How? Well, revamping the alchemy system is a great start. Plenty of people use it, and make almost no money off of it aside from DoPV. Many items that are considered "rare" could be alchable without too many complaints, and even if there were complaints, they wouldn't last long. Sure some things are sacred, like many of the weapons, but armors...not so much.
But, if that is not to everyones liking, why not improve the stats on the gear we can craft? Whether it be trough alch or shop crafting, the gear new players can make without needing help from others and lots of hours is pretty terrible, most of it being statless or having useless stats, like sabre of glamdre or HSoD. I'm not saying add +1 str dex and con to every item in the game, but making it so people could actually acquire more valuable items that would improve their experience in the game would attract new players and bring older players back.
Thoughts?
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well i think you are asking for +1 str dex and con on every item >.> you start off by moaning about EA's an then say the HSoD has useless stats its got good AC and thats all an EA raises unless its got damage or wc on it.
quite a few of these RARE (OMG SO UBER) items are just rare..
weapons:
Dark flame sword is just a flame sword with.. fear? i think on it. looks nice though
ice flame sword? just ice instead of fire with these resists you can get up i think it was pat i was fighting my ice blade was doing 1 dmg per hit cuz of the high res to ice wow >.> needless to say he beat me lol you could just get a normal flame sword its just as good as them
you can make a broad sword quite easy, alchemy one of balor and clean it its +9 dmg then bless it gov so its not resistable though honestlt its only +1 more damage then a flame sword
armor:
black mail! super rare :o.. is the heaviest most useless armor you can get but it looks nice
gale? yes its good but should everyone have the very best armor? yes? then save up the EC's
pmop alchemyable
the rows spawn in shops still so hope to get lucky want speed? rots are cheap..
shields!:
pirate shield +1 str +2 ac.. rare but a moon shield beats it
demon shield! resist fire +10 AC+2 the fire resist is good i spose aslong as people use fire against you but i think it mainly looks cool

angel shield of darkness! very good but again whats the fun if everyone has the very best items
but very good items broadsword alched and made gov or flame sword, PMoP alched, HSoD alched and FHoM alched are a good sourse of + stats and AC that can help new people to level to where they can grind their brain to mush like the rest of us have done to get items considered rare (Definition: Rare: rareness - rarity: noteworthy scarcity, that doesnt mean all powerful)
with people winning spars and getting items that help them win? no its the level and skill of the people spar doesnt have resists ac or or wc, dmg on a wep helps alot but thats level and IWD's what i think are a bit too rare but not the point the new stuff they win if they win anything isnt going to give them any more of and edge then they have already
but i agree the econemy is bad and crafting needs to be expanded but i think you have delusions about how powerful these rare non alchemyable items actually are and neglecting the fact you can make decent gear with alchemy already all you have to do is get the ingreds and find someone to alch it for you. if crafting was expanded so you coul make decent items its still not going to be a walk in the park to get them and i doubt tig is just going to create an hand out powerful and rare items for nothing.
most the rare items are just for looks and are only so much because they're rare.
and complaints wont last long? o.o if i've saved over 1000 dias on it if i use them all to but an item and it becomes commonplace i would complain alot and alot of these rare items are expensive an quite a few have one or another and would complain about all the time they invested getting them just to have it alchemyable that wont go away easy.
though the econemy is bad its not driving the players away lack of content is an we cant get all the content we want in a few days its going to take time, a fair bit probably with tig tiny team..
but if you have a good idea, expand on it an think about it suggest it in the suggestions if it needs gfx try and do them or ask someone on the forums if they would be interested in helping you can find people that can gfx quite well in the gfx submission thread talk to tig about it if he thinks it's a good idea and see if it can be scripted easy enougth or if he can at all.. you never know it could be beyond his capabilities :P lol but some of the suggestions ive read are brief unhelpful and seem to expect the whole thing to be worked out for them..
but crafting should be expanded as you said you cant make anything half decent through crafting.. unless you craft something for alchemy
i think this was discussed in 'Improvement: Job Specialities ? '
lords? unless they are stuck..(is that fixed yet? >.<) pass time at an alter, they wander past them all
some of the alchemy items need some better gfx ok more then some >.< lol how it was released in that condition i dont know... most the detail was taken out and then just recoloured >.> they could of at least been decent recolours...
but general point, Rare items more often then not really just look nice and give you something to work for whats needed is content and that need time
