Quote:
Originally Posted by Darklux
The first time I played GK was in 2002 and SINCE THEN it's getting worse and worse every year. I'd even say every day.
When Stefan still managed it, the economy was "okay", but inflation was also a problem back then.
The value of items is just rising up too quickly, nearly at an exponential rate. Accept it or give up playing GK - nothing happened about it in the previous 8 years, why should they start improving it now - as there is hardly development on Gk at all?
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Lol the main problem with inflation is greed and stupidity. Everyone wants the same rare's and because they are few in number it requires alot of persuasive trading to obtain them. There are no set prices of items like there was back in the day, to get the best you have to offer what they'll accept and it's often the case that they themselves want to make a profit (as substantial as possible) and so overpricing has become the norm within rare item trading. Only a few true hustlers can get lucky

. Now, because of stupidity people assume that what they just saw traded, as overpriced as it is, is the new/true value of the item. This mainly happens within the noob society but even the rich gain a mentality of 'i'll want something close to the region (above preferably) that he/she got for that (i have it too). Inevitably, prices rise. Now it seems i'm assuming alot but i've watched this happen for a long time. This inflation within rare, desirable items also affects lower priced items (mainly mid-value ~ 200 - 2000 dias) because they don't want to wait longer to get these items they desire that are rising rapidly in value. Yadayadayda a spiral is created because the rich want to be THIS MUCH superior to the poor, this is evident in real life as well, class divides.
The only fix is increasing the obtain-ability and variety of desirable items. Which needs alot of content addition. Tig has a very small team at his disposal and as talented as they may be, they can't supply the rapid demand of content that gk demands.