Uhm, think everyones agreed on AC isn't good for PVP, atleast not in the way it is used now. Still, no point in scrapping it. I wouldn't want a no-gear level 1 hitting me at level 107 with full gear on... Come on now. That's just silly.
But it's kinda depressing to any new players who, even after level 40 phys, they know they can't hit some people, as AC is used as a shield by some, to ward away lower levelled people. I'd like to see how AC/WC would be repackaged.
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Originally Posted by calani
I agree with lowering the effectiveness of ac/wc for pvp, slightly anyway. While I still prefer magic over everything else, I would use melee more if I could hit more often... -60 wc just isn't quite enough.
AC should remain the same for pve, though, or even fixed slightly: How a bomy hits me when i have -80something ac I still don't know.
Only thing I don't like about the idea is that the random USD newbs that pop on gk every so often with amazing gear and a Zodiac attitude will boast and brag, thinking they're the best thing since bluefish because they can pk, all without spending any time at all trying to improve their character. As it is now, they just boast and show off and be relatively annoying until they get bored and leave... with the change, they might actually stick around. ugh.
Another minor fix: poison ticks should not trigger the hurt gani, nor interrupt spell casting. That's just irritating.
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Lol Zodiac goons can come in droves with their 'imdownforspendingmyirlcashtoowngkpros' attitude. Fact is, level still applys, and unlike in Zodiac, you gotta work HARD for levels on GK. If they get ****y, it should be
after they've spent hours levelling, otherwise they're just playing the fool.