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  #1  
Old 06-15-2009, 09:06 PM
MajinDragon MajinDragon is offline
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Uhm, think everyones agreed on AC isn't good for PVP, atleast not in the way it is used now. Still, no point in scrapping it. I wouldn't want a no-gear level 1 hitting me at level 107 with full gear on... Come on now. That's just silly.
But it's kinda depressing to any new players who, even after level 40 phys, they know they can't hit some people, as AC is used as a shield by some, to ward away lower levelled people. I'd like to see how AC/WC would be repackaged.

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Originally Posted by calani View Post
I agree with lowering the effectiveness of ac/wc for pvp, slightly anyway. While I still prefer magic over everything else, I would use melee more if I could hit more often... -60 wc just isn't quite enough.
AC should remain the same for pve, though, or even fixed slightly: How a bomy hits me when i have -80something ac I still don't know.
Only thing I don't like about the idea is that the random USD newbs that pop on gk every so often with amazing gear and a Zodiac attitude will boast and brag, thinking they're the best thing since bluefish because they can pk, all without spending any time at all trying to improve their character. As it is now, they just boast and show off and be relatively annoying until they get bored and leave... with the change, they might actually stick around. ugh.


Another minor fix: poison ticks should not trigger the hurt gani, nor interrupt spell casting. That's just irritating.
Lol Zodiac goons can come in droves with their 'imdownforspendingmyirlcashtoowngkpros' attitude. Fact is, level still applys, and unlike in Zodiac, you gotta work HARD for levels on GK. If they get ****y, it should be after they've spent hours levelling, otherwise they're just playing the fool.
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  #2  
Old 06-16-2009, 12:04 AM
StormYs StormYs is offline
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Originally Posted by MajinDragon View Post
Uhm, think everyones agreed on AC isn't good for PVP, atleast not in the way it is used now. Still, no point in scrapping it. I wouldn't want a no-gear level 1 hitting me at level 107 with full gear on... Come on now. That's just silly.
I strongly disagree, it makes perfect sense that if a sword hits u that u actually get damaged. Though of course if a lvl 1 hits you there dmg will be verrrry low, so I see no problems with a lvl 1 hitting you.
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  #3  
Old 06-16-2009, 12:25 AM
RealDDc RealDDc is offline
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Originally Posted by StormYs View Post
I strongly disagree, it makes perfect sense that if a sword hits u that u actually get damaged. Though of course if a lvl 1 hits you there dmg will be verrrry low, so I see no problems with a lvl 1 hitting you.
This would mean the AC gets ignored completely in PvP, only armor (physical resistance) had a effect. That ain't necessary at all, if the WC/AC imbalance would be evened, with a true overall level.

The AC reachs just so immensely high, cause some genious had the idea to set an overall level reachable with maxing out one skill.

A overall level, with every skill combined to reach the actual true overall level, not every second person had the ability to enchant armor to 12 with maxing out mental. Infact no one could enchant to 12, and very few could enchant armor highly. Such as no one has the maximum phys level yet.
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Old 06-16-2009, 12:59 AM
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Originally Posted by dennis1410 View Post
This would mean the AC gets ignored completely in PvP, only armor (physical resistance) had a effect. That ain't necessary at all, if the WC/AC imbalance would be evened, with a true overall level.

The AC reachs just so immensely high, cause some genious had the idea to set an overall level reachable with maxing out one skill.

A overall level, with every skill combined to reach the actual true overall level, not every second person had the ability to enchant armor to 12 with maxing out mental. Infact no one could enchant to 12, and very few could enchant armor highly. Such as no one has the maximum phys level yet.
Have you been to the score house? And I don't see why a level one should be totally useless in pvp I agree that they should beable to hurt players and if you die by a level 1 you fail
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  #5  
Old 06-16-2009, 02:03 AM
MajinDragon MajinDragon is offline
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Quote:
Originally Posted by StormYs View Post
I strongly disagree, it makes perfect sense that if a sword hits u that u actually get damaged. Though of course if a lvl 1 hits you there dmg will be verrrry low, so I see no problems with a lvl 1 hitting you.
I won't accept it. A level 1 with 1phys shouldn't be able to lay a finger on me

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Originally Posted by dennis1410 View Post
This would mean the AC gets ignored completely in PvP, only armor (physical resistance) had a effect. That ain't necessary at all, if the WC/AC imbalance would be evened, with a true overall level.

The AC reachs just so immensely high, cause some genious had the idea to set an overall level reachable with maxing out one skill.

A overall level, with every skill combined to reach the actual true overall level, not every second person had the ability to enchant armor to 12 with maxing out mental. Infact no one could enchant to 12, and very few could enchant armor highly. Such as no one has the maximum phys level yet.
I agree.

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Originally Posted by Cubes View Post
Have you been to the score house? And I don't see why a level one should be totally useless in pvp I agree that they should beable to hurt players and if you die by a level 1 you fail
Alot of the highscores in the scorehouse are bogus imo. Anyone who was caught abusing the levelling glitch back in the day, should have either been reset, or had their cheated skills set to 30 or something.

I see a reason why. AC. It acts as an obsticle. Level one's just aren't strong enough, or skilled enough with the sword to break through someone with full +12 armor. It just doesn't make sense.
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Old 06-16-2009, 03:02 AM
RealDDc RealDDc is offline
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Originally Posted by MajinDragon View Post
(... I agree. (...)
I wonder why you changed your mind so quickly, you where totally against it in this Thread but im glad that another person realized, that this is a necessary thing.
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  #7  
Old 06-17-2009, 07:40 PM
MajinDragon MajinDragon is offline
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Originally Posted by dennis1410 View Post
I wonder why you changed your mind so quickly, you where totally against it in this Thread but im glad that another person realized, that this is a necessary thing.
I'm 25:75 against:for with the idea of it. It'd make for a much harder game, but one with seemingly no end, which i like, but also don't. And as i've said, most of us would just see level drops, there would ofcourse be problems with items already maxed out due to the many years of the current system, sparring would be shorter than it is now - less hp. And it'd put alot of focus on levelling again, something i wouldn't like to see until there are alot more and better options for levelling, such as quests (not escort), many dungeons and instances - party based. I really wouldn't mind it if i thought GK needed it right now.
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Old 06-16-2009, 05:14 AM
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Quote:
Originally Posted by MajinDragon View Post
I see a reason why. AC. It acts as an obsticle. Level one's just aren't strong enough, or skilled enough with the sword to break through someone with full +12 armor. It just doesn't make sense.
With ac, skill doesn't mean anything, it's completely dependent on your gear. That's not an obstacle to overcome and improve, it's a pothole in the otherwise smooth road that is GK.
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  #9  
Old 06-16-2009, 05:09 PM
MajinDragon MajinDragon is offline
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Originally Posted by kia345 View Post
With ac, skill doesn't mean anything, it's completely dependent on your gear. That's not an obstacle to overcome and improve, it's a pothole in the otherwise smooth road that is GK.
Oman, not skill as a gamer and how you play . Consider phys, rp wise, as a measure of your physical ability and skill with physical based tasks/weapons. A level one in phys doesn't have the physical potential (skill and ability) to bypass AC, which i said, acts as an obsticle, a requirement that must be met. I'm not saying AC as it currently stands is a good thing. I mean it's ridiculous how Cell used to (he was skilled anyway), and Romain now (useless in pvp) stack AC on so that even with 60phys you need marks on to break AC. at level 50-55 even with marks you can't break it.

Quote:
Originally Posted by Noobie8205 View Post
It definitely ruins the skill factor I mean most people on the server have brushed AC aside and stop stacking it though there are still a few that hide behind it and it's quite aggravating.
Yea, i purposely keep my AC low so newbies to bmode have a chance, it's irritating but i see it as cowardly to hide behind it. I'll only stack AC on for war-time, when i can't afford to be distracted by ants. But yea, some players just keep it stacked - boring.
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