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Old 02-07-2010, 10:16 PM
cbk1994 cbk1994 is offline
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Originally Posted by xXziroXx View Post
You obviously never played around with the editor and made little offline words for/with yourself and friends, did you?
Sure I did. I remember making spirally explosions and playing around with staff boots with the offline baddies, etc.

That doesn't mean we need offline support for GS2, though.
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Old 02-07-2010, 10:27 PM
Inverness Inverness is offline
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Originally Posted by cbk1994 View Post
Sure I did. I remember making spirally explosions and playing around with staff boots with the offline baddies, etc.

That doesn't mean we need offline support for GS2, though.
Why shouldn't we have offline support for GS2? It shouldn't be necessary to use testbed to learn GS2.
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Old 02-07-2010, 10:40 PM
cbk1994 cbk1994 is offline
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Originally Posted by Inverness View Post
Why shouldn't we have offline support for GS2? It shouldn't be necessary to use testbed to learn GS2.
It's a waste of Stefan's time when there are already proper facilities for learning GS2. The question isn't why shouldn't we have offline support, it's why should we.
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Old 02-07-2010, 10:51 PM
Inverness Inverness is offline
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Originally Posted by cbk1994 View Post
It's a waste of Stefan's time when there are already proper facilities for learning GS2. The question isn't why shouldn't we have offline support, it's why should we.


We went years without proper place to develop GS2, the Testbed server should not have been necessary. But now that it is here having GS2 offline is less of a priority. But that is the only reason.

We're off topic.
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Old 02-07-2010, 10:55 PM
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Originally Posted by cbk1994 View Post
It's a waste of Stefan's time when there are already proper facilities for learning GS2. The question isn't why shouldn't we have offline support, it's why should we.
Strictly in terms of scripting, it's much easier for the average player to fiddle around offline for whatever reason than to get themselves tossed into a testbed server with a completely foreign interface (RC). For the other forms of development I shouldn't even have to mention why offline > online.

But yeah, old playerworld system. Woo.
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