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  #1  
Old 02-07-2010, 01:40 PM
Crono Crono is offline
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Originally Posted by cbk1994 View Post
And what if the developers just want to play around with scripts and make something cool?
Great reason why offline development tools should never have been forsaken.
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  #2  
Old 02-07-2010, 03:31 PM
Immolate Immolate is offline
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Originally Posted by Crono View Post
Great reason why offline development tools should never have been forsaken.
This.
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  #3  
Old 02-07-2010, 07:40 PM
cbk1994 cbk1994 is offline
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Originally Posted by Crono View Post
Great reason why offline development tools should never have been forsaken.
Not really. There is no NPC-server offline, so they will always be pretty useless for scripters.

I'm all for offline tools of course, but there's no reason to add unnecessary features like GS2 for the level editor.
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  #4  
Old 02-07-2010, 08:18 PM
DarkReaper0 DarkReaper0 is offline
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Quote:
Originally Posted by cbk1994 View Post
Not really. There is no NPC-server offline, so they will always be pretty useless for scripters.

I'm all for offline tools of course, but there's no reason to add unnecessary features like GS2 for the level editor.

Wait wait wait wait wait, did you REALLY just say offline GS2 is unnecessary?


What reasoning possibly supports this?
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  #5  
Old 02-07-2010, 08:23 PM
Loriel Loriel is offline
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Originally Posted by DarkReaper0 View Post
Wait wait wait wait wait, did you REALLY just say offline GS2 is unnecessary?


What reasoning possibly supports this?
The reasoning that it requires an unrealistic amount of effort compared to the more reasonable demands for having a goddamn level editor on Linux at some point this decade. Also that Stefan apparently does not want to have npc server components on the clientside for the fear that people are going to duct-tape them to 1.39 gservers or something.
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  #6  
Old 02-08-2010, 01:43 AM
LoneAngelIbesu LoneAngelIbesu is offline
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Originally Posted by Loriel View Post
The reasoning that it requires an unrealistic amount of effort compared to the more reasonable demands for having a goddamn level editor on Linux at some point this decade.
You're giving him another 10 years?

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Originally Posted by comet View Post
TestBed server
Testbed is not the answer for everything. Sooner or later, it will get too cluttered, if it already hasn't yet. I know that I can barely navigate through things.
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  #7  
Old 02-08-2010, 01:47 AM
Inverness Inverness is offline
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Originally Posted by LoneAngelIbesu View Post
Testbed is not the answer for everything. Sooner or later, it will get too cluttered, if it already hasn't yet. I know that I can barely navigate through things.
So then another one or two should be made.
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  #8  
Old 02-07-2010, 08:36 PM
Inverness Inverness is offline
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Originally Posted by cbk1994 View Post
I'm all for offline tools of course, but there's no reason to add unnecessary features like GS2 for the level editor.
You're out of touch with reality, dude.
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  #9  
Old 02-07-2010, 08:54 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by DarkReaper0 View Post
Wait wait wait wait wait, did you REALLY just say offline GS2 is unnecessary?
Yes, and I've said it before.

There is no use for GS2 offline in a world which is always online. The level editor doesn't even need "play" functionality. It's used for placing tiles and scripts and levels. We have the Testbed server for a reason.

And, to be honest, you shouldn't really be placing scripts in levels. Classes are king.
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  #10  
Old 02-07-2010, 09:52 PM
xXziroXx xXziroXx is offline
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Originally Posted by cbk1994 View Post
Yes, and I've said it before.

There is no use for GS2 offline in a world which is always online. The level editor doesn't even need "play" functionality. It's used for placing tiles and scripts and levels. We have the Testbed server for a reason.

And, to be honest, you shouldn't really be placing scripts in levels. Classes are king.
You obviously never played around with the editor and made little offline worlds for/with yourself and friends, did you?
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  #11  
Old 02-07-2010, 10:16 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by xXziroXx View Post
You obviously never played around with the editor and made little offline words for/with yourself and friends, did you?
Sure I did. I remember making spirally explosions and playing around with staff boots with the offline baddies, etc.

That doesn't mean we need offline support for GS2, though.
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  #12  
Old 02-07-2010, 10:27 PM
Inverness Inverness is offline
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Originally Posted by cbk1994 View Post
Sure I did. I remember making spirally explosions and playing around with staff boots with the offline baddies, etc.

That doesn't mean we need offline support for GS2, though.
Why shouldn't we have offline support for GS2? It shouldn't be necessary to use testbed to learn GS2.
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