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Search: Posts Made By: ZeLpH_MyStiK
Forum: Future Improvements 02-14-2006, 12:38 PM
Replies: 13
Views: 1,166
Posted By ZeLpH_MyStiK
Since it's a custom movement system, I assume you...

Since it's a custom movement system, I assume you know the speed at which the player will be moving. Using vecx() and vecy() you can avoid text lagging behind.
Forum: New Scripting Engine (GS2) 02-14-2006, 12:28 PM
Replies: 10
Views: 1,577
Posted By ZeLpH_MyStiK
Change this.accept in the with() statement to...

Change
this.accept
in the with() statement to
thiso.accept
You're trying to check a variable that does not exist, considering you just set it in the Police-DB npc.
Forum: New Scripting Engine (GS2) 02-13-2006, 06:57 AM
Replies: 12
Views: 1,522
Posted By ZeLpH_MyStiK
Oh, I thought he meant setting them. Edit:...

Oh, I thought he meant setting them.

Edit: Wait a minute...It doesn't matter how it looks, since you can't set the way it shows up in the flags of dbnpcs. :\
Forum: New Scripting Engine (GS2) 02-13-2006, 06:54 AM
Replies: 12
Views: 1,522
Posted By ZeLpH_MyStiK
Wth? 1,1,1,1,1 is a string array, while ...

Wth?
1,1,1,1,1 is a string array, while
{1,1,1,1,1} is an array.
Forum: NPC Scripting 02-12-2006, 11:03 PM
Replies: 18
Views: 2,510
Posted By ZeLpH_MyStiK
No, it's an operator period.

No, it's an operator period.
Forum: New Scripting Engine (GS2) 02-12-2006, 11:02 PM
Replies: 12
Views: 1,522
Posted By ZeLpH_MyStiK
array = {1,2,2390}; array[0] == 1 array[1] ==...

array = {1,2,2390};
array[0] == 1
array[1] == 2
array[3] == 2390
Or if you want to use a string list, use quotes
Forum: NPC Scripting 02-12-2006, 05:17 PM
Replies: 2
Views: 1,092
Posted By ZeLpH_MyStiK
The 'playerz' parameter in the shoot command does...

The 'playerz' parameter in the shoot command does not determine which direction you shoot it in. Instead the 'angle' and 'zangle' parameters do. The parameter you mention determines the initial...
Forum: Tech Support 02-11-2006, 05:30 AM
Replies: 8
Views: 933
Posted By ZeLpH_MyStiK
Right, was just pointing it out to FearXxConduct,...

Right, was just pointing it out to FearXxConduct, that's all.
Forum: Tech Support 02-10-2006, 05:41 PM
Replies: 8
Views: 933
Posted By ZeLpH_MyStiK
I think Lance meant this as a Graal4 global...

I think Lance meant this as a Graal4 global playerlist problem, as opposed to a server problem.
Forum: Old Scripting Engine (GS1) 02-07-2006, 07:51 AM
Replies: 8
Views: 2,072
Posted By ZeLpH_MyStiK
True.

True.
Forum: Old Scripting Engine (GS1) 02-07-2006, 01:08 AM
Replies: 8
Views: 2,072
Posted By ZeLpH_MyStiK
No it needs to be done serverside. if...

No it needs to be done serverside.


if (actionserverside) { // receives the triggeraction
if (strequals(#p(0),params)) { // #p(x) are the params
// the above line was not needed but i just...
Forum: Future Improvements 02-04-2006, 01:21 AM
Replies: 17
Views: 1,663
Posted By ZeLpH_MyStiK
If he doesn't make money, whos gonna pay for his...

If he doesn't make money, whos gonna pay for his pizza?!? >:O
Forum: NPC Scripting 02-03-2006, 12:40 AM
Replies: 4
Views: 2,763
Posted By ZeLpH_MyStiK
That was me xD

That was me xD
Forum: NPC Scripting 02-02-2006, 05:25 AM
Replies: 9
Views: 2,938
Posted By ZeLpH_MyStiK
I thought this was the NPC Scripting forum, not...

I thought this was the NPC Scripting forum, not the complain-about-my-computer-science-course forum. x.X
Forum: NPC Scripting 02-02-2006, 03:44 AM
Replies: 9
Views: 2,938
Posted By ZeLpH_MyStiK
Oh I see what you're doing with the nicks....

Oh I see what you're doing with the nicks. Basically a player can choose which type of nicks he/she can see. Why not script showing nicks in the ganis so by simply using a flag check, you can choose...
Forum: NPC Scripting 02-02-2006, 03:42 AM
Replies: 40
Views: 7,577
Posted By ZeLpH_MyStiK
then don't ask us to give you scripts -.-

then don't ask us to give you scripts -.-
Forum: NPC Scripting 02-02-2006, 02:09 AM
Replies: 9
Views: 2,938
Posted By ZeLpH_MyStiK
Why would you need to use so many serverr...

Why would you need to use so many serverr strings? I'm sure many of those can be substituted with other more efficient methods. Especially the serverr string used for (paused) tags. What's wrong with...
Forum: Future Improvements 01-30-2006, 09:38 PM
Replies: 8
Views: 768
Posted By ZeLpH_MyStiK
It can be scripted using GS2. Edit: I mean...

It can be scripted using GS2.
Edit: I mean streaming the song names and artist names from winamp.com and such. Although reading ID3 tag might be possible. I'd have to look into it.
Forum: Old Scripting Engine (GS1) 01-30-2006, 07:00 AM
Replies: 6
Views: 1,794
Posted By ZeLpH_MyStiK
Maybe he's only trying to get the players in the...

Maybe he's only trying to get the players in the level =\
Forum: PlayerWorlds Main Forum 01-30-2006, 02:03 AM
Replies: 11
Views: 1,386
Posted By ZeLpH_MyStiK
WOW @ the beach.

WOW @ the beach.
Forum: Future Improvements 01-30-2006, 01:48 AM
Replies: 11
Views: 1,170
Posted By ZeLpH_MyStiK
He has been ever since Stefan release that...

He has been ever since Stefan release that preview for the online level editor. ;) good luck to him on that.
Forum: Graal V4 Main Forum 01-29-2006, 08:50 PM
Replies: 7
Views: 524
Posted By ZeLpH_MyStiK
A bit too simple ;p

A bit too simple ;p
Forum: Graal Main Forum (English) 01-29-2006, 07:40 AM
Replies: 26
Views: 3,518
Posted By ZeLpH_MyStiK
Same issue here.

Same issue here.
Forum: Graal V4 Main Forum 01-29-2006, 07:28 AM
Replies: 7
Views: 524
Posted By ZeLpH_MyStiK
i like it, simple

i like it, simple
Forum: NPC Scripting 01-29-2006, 07:23 AM
Replies: 40
Views: 7,577
Posted By ZeLpH_MyStiK
Nerv/Haste has been there for as long as I could...

Nerv/Haste has been there for as long as I could remember and definitely before the classes.
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