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Originally Posted by ApothiX
does the weaponorder= server option work like that? or is it only for initial load?
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It only works when the player logs in, and as far as I know is maintained when editing attributes. I think you can change weapon orders now through attribute editing instead of it always resetting it. If you want to get really technical with you're structure you can make a third party NPCW that deletes and readds the NPCWs in the right order when it notices a change in the weapons order the player has, and if adding that weapon betrays the correct order (and I'd probably recommend this over serverops). However, addweapon and deleteweapon generally hate me, so I don't truly know if this would be the best way.
The one downside about the serverops weapons order is that the most recently updated NPC has the lowest loading precedence, even if it is in the serverops weaponorder=. Really can be irritating if you're trying to edit or upgrade a system, especially one that controls setfocus or draws images/text relative to the player.