Forum: NPC Scripting
05-08-2004, 01:39 AM
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Replies: 16
Views: 3,782
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Forum: NPC Scripting
05-06-2004, 09:28 PM
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Replies: 19
Views: 3,288
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Forum: Level Design
05-06-2004, 08:14 PM
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Replies: 13
Views: 1,561
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Forum: PlayerWorlds Main Forum
05-06-2004, 06:58 PM
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Replies: 8
Views: 1,406
Server Options?
Damn, either the search doesn't work or the Server Options threads have dissapeared.
Someone accidentally deleted all our server options, so does anyone have a list of server options? (Damn that's...
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Forum: Future Improvements
05-05-2004, 06:39 PM
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Replies: 32
Views: 1,851
acctually, multiple setshapes is a great idea,...
acctually, multiple setshapes is a great idea, because i make houses out of ganis, and have to use setshape for every one, and for castles i have to use about 5.
It would really reduce lag but how...
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Forum: Tech Support
05-03-2004, 08:39 PM
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Replies: 7
Views: 977
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Forum: Level Design
05-03-2004, 03:55 PM
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Replies: 16
Views: 1,912
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Forum: Graphic Design
05-03-2004, 03:52 PM
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Replies: 86
Views: 3,597
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Forum: NPC Scripting
05-03-2004, 03:44 PM
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Replies: 19
Views: 3,288
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Forum: Tech Support
05-03-2004, 03:38 PM
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Replies: 7
Views: 977
clearnpcs proplem
I was working with putnpc2 today and realised i didn't add a destroy command to it.
Usually i use /clearnpcs <level> after i do that but when i tried it on one of my levels that uses a GMAP, i got...
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Forum: NPC Scripting
05-03-2004, 01:50 PM
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Replies: 19
Views: 3,288
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Forum: NPC Scripting
05-03-2004, 03:17 AM
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Replies: 19
Views: 3,288
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Forum: Graphic Design
05-03-2004, 02:40 AM
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Replies: 86
Views: 3,597
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Forum: NPC Scripting
05-03-2004, 02:37 AM
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Replies: 19
Views: 3,288
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Forum: NPC Scripting
05-02-2004, 09:13 PM
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Replies: 19
Views: 3,288
generating levels?
I've always wondered, how does kingdoms make all it's playerhouses, ship levels and treasure maps? I mean, do they have some sort of big archive in a folder, which triggers a level higher each time...
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Forum: Graal Kingdoms
05-02-2004, 07:45 PM
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Replies: 19
Views: 1,825
Thats would rule!
I reakon the kingdoms...
Thats would rule!
I reakon the kingdoms should contain dungeons like Haunted House, have quests and have an extended underground for red t-rexes and such, however that would mean that the map...
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Forum: NPC Scripting
05-02-2004, 07:38 PM
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Replies: 1
Views: 1,585
tiletpyes?
When you are using setshape2 (setshape2 width,height,{tiletypes};) what exactly are the valid tyltypes you can use? Commands.rtf doesn't give a valid explanation (stefan should really update that...
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Forum: Graal Main Forum (English)
05-02-2004, 03:53 PM
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Replies: 13
Views: 932
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Forum: Level Design
05-02-2004, 03:51 PM
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Replies: 16
Views: 1,912
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Forum: Gani Construction
05-02-2004, 01:37 PM
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Replies: 1
Views: 1,046
blocking with ganis?
Here's the problem. I'm trying to make a house system (much like kingdoms) and i've made a house image and put it as parameter 1 in the gani.
When i load the gani onto a level, it doesn't block....
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Forum: Level Design
05-02-2004, 01:51 AM
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Replies: 16
Views: 1,912
I hate GMAPS!
I'm currently trying to create a new overworld for the server i work on, and the levels dont seem to connect or the GMAP doesn't work altogether.
i've uploaded all the levels and the gmap.
I've...
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Forum: GK Suggestions
04-19-2004, 12:48 AM
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Replies: 68
Views: 5,075
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