Quote:
Originally Posted by DustyPorViva
Eh, shotguns SHOULD shoot out a spread. I mean, that's how shotguns work. And yes, damage should be a matter of how much of the spread hits the player. The farther away the player, the less amount of the spread is going to connect. If you're close enough for a full spread to hit you, you SHOULD take heavy damage. Again, that's the purpose of shotguns -- close combat.
Though that said, the spread should be high. High enough so that you need to be relatively close to take heavy damage. Otherwise you could just calculate the distance the bullets travel so you could make the damage fade over a distance. Also, the spread shouldn't travel too far.
That's just my opinion.
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u obviously dont play era
in a raid u would just die after 1 second if every bullet affects u
and changing from .05 to .01 would mean having to change ALL of the gun stats
i hope developers rnt as dumb as some of u who r posting this bs
the most important thing that MUST be done on era is NOT ALLOWING ANY1 WITHOUT A GANG TAG TO ENTER A GANG BASE
letting these useless pkers enter just fks up the point system and allows "spies" to give information to the opposing gang
if u dnt have a gang tag go raid era mafia with the noobies