
12-07-2010, 06:57 AM
|
Era since 2005
|
Join Date: Oct 2010
Location: Italy
Posts: 1,421
|
|
Quote:
Originally Posted by Meph
The only way this would work on Era would be, as Salesman already suggested, to lower each shotgun bullet to about 3 damage.
Era isn't a game where shotguns, or any gun for that matter, do damage in that fashion. It just doesn't happen. There's nothing wrong with the way they function now.
On Era, shotguns aren't supposed to be overpowered. They're not a PKing weapon. Their purpose on Era is to bust doors down, to deter or isolate a group of people, and to taunt. It's literally embarrassing to lose against a shotgun. This is the Era we know, and I see no reason for it to change. "Because other games do this" isn't very persuasive.
Clip size and reload speed are already level; and altering the bullet speed of any gun is laughable. It's been done before, and failed miserably. 65% of PKing on Era revolves around dodging bullets. This includes weaving in and out of bullets, matrix-style. This weaving is possible because the bullets move slightly faster than your player. Changing the speed of bullets would ruin this game- period.
And in case you're wondering where I distribute the other 35% of PKing:
25% of it is timing your shot, and 10% is knowing what guns to use in each situation.
|
i agree 100% with meph
changing shotguns would defeat the purpose of era, players play this game to dodge bullets, not cuz it's realistic or other games work in different ways |
Last edited by TSAdmin; 12-07-2010 at 07:59 AM..
Reason: Evasion of the swear filter will earn you an infraction, and don't attack other players.
|
|