Quote:
Originally Posted by Codein
There should be a shape where one end follows the player and the other follows the mouse. When you fire, it should turn red, depending on whether you've hit someone or something. Also, there is sound.
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I noticed that, but it seems to be a little glitchy. I assume the green FOV is what I can hit, but sometimes it completely disappears from my screen, is red all the time, or doesn't change color when I shoot (or when I think I'm shooting.
Maybe have a visible ammo count in the bottom corner, representing ammo in clip, and ammo in reserve (just like you'd see in other FPSes). Also if you're going for realism could we finally have a game where if you reload a partically empty clip, the bullets remaining in the disgarded clip don't mysterously get added back to the ammo reserve.