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Originally Posted by Thanatoses
Anyways, these updates, although not seen personally yet, look to be minimal and long overdue, doubt it should've taken over 4 months into the Administration to produce updates of this small significance. That being said, I do want to touch on one main so called, update.
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One thing I love about you is that you can be negative about absolutely everything. We could restore Era's economy, making PKing fun again, and solve all of Era's problems, and you'd complain that the grass was too green and we ought to fire all our graphic artists because of this obvious flaw.
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Bounty Hunter updates, although not seen personally look to require the spawning of money into the economy to randomly place bounties, if not yet... it will. For obvious reasons.
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No, they will not. I don't think you understand the system. If at any point we do add NPC-placed bounties, we would simply use tax money gained from regular bounties.
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Bounty Hunter's removal was most likely done blindly to get to me.
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No, it was not. Stop being so self-centered.
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In any event, its deletion was a preventable disservice and existance would've been more than of great asset to the publicized system.
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I can hardly tell what you're trying to say, work on your grammer
From what I
can tell, you said "In any event, the old Bounty Hunter would have been a greater asset to Era then the publicized system is".
I don't think so, though this is just my opinion of course. Bounty Hunter was rarely being used before, and there was no reason to believe it was suddenly going to be used.
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Bounty Hunter (Updated System with raid contracts included) could've had two main impacts on the publicized system.
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PPA does this, and they hardly have any business (as you've pointed out dozens of times). I don't see why this would work out any better for Bounty Hunter.
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Bounty Hunter at peak service made 100-200,000$ a week.
At minimal service made 4-10,000$ a week. By having taxes 50 percent or higher, you could've more than had the sufficient funds to supply the publicized system. You'd have maintained the originality of the business as well as installed a new aspect to it.
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Uh....
what? I added a counter for the last two weeks it was in existance. Less then $5,000 for the two weeks combined.
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Secondly, the top 10 public hunters could challenge the "Bounty Hunter" private business each week to see who controls the private business, which would have promoted competition like no other.
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No one said you
had to get rid of Bounty Hunters. Buy a house, get a safe put in it, start a "Bounty Hunter" Party, and then go up to the Bounty Hunter sewers and accept bounties. People would still crave to be in your
party, as you've said, and your Bounty Hunters can deposit the money they make in your
safe. Just like a business, eh? You could even use your old business guns, which have not been deleted.
It would be no different if the business were to be left.
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Also, I'm curious, despite the obvious vandetta, if a "public" bounty hunter system was so much needed, whats stopping a "private" ppa one? Some might say because you built their system and are reluctant to have your work undone by your own so-called logic.
Correct me if I'm wrong.
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What do you mean,
what's stopping a "private" PPA one? I'm pretty sure it
is private. The problem with a public PPA system would be that you can't trust the protection you're hiring. They could just as soon be a bunch of noobs who accept it, and it'd be hard to control that kind of thing, whereas with Bounty Hunter, anyone can accept, and they are not directly protecting you; plus, they only get paid if they can make the kill, which would encourage them to actually do their job.