Graal Forums  

Go Back   Graal Forums > PlayerWorlds > Era Main Forum
FAQ Members List Calendar Today's Posts

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 05-30-2009, 08:30 PM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
Era Updates!

I recommend that you read the bolded text if you don't want to read the entire list.

Businesses, Money, and Trade:

  • The mall has been reopened, and has switched places with Town Hall. You can rent a stand here now to easily display and sell your items.
  • The hammer melee item is now sold at the melee shop.
  • Melee weapons are now more durable, and will not break as easily. This will help them compete with the axe.
  • Speedy Pizza and Greenroads Cafe now have "Top Stocker" lists to add a sense of competition to stocking.
  • Greenroads Cafe has increased prices and stock requirements to help reduce the reliance on espressos and cappuccinos. A stock limit has also been added, though this will likely never be reached.
  • Stat improvements (e.g. drinks from Greenroads Cafe) now display a bar beneath your player (which only you can see) which shows the amount of time you have until the effect wears off.
  • Food businesses now have "food spoiling" to prevent massive overstocking. Their stock limits have also been lowered.
  • Prices of pizza at Speedy Pizza have been lowered due to their heavier weight than competing player-owned businesses.
  • Profits gained from car missions and mining have been greatly increased, while profits gained from flower picking have been slightly decreased.
  • Radio stations have once again been reopened.

Player Killing:

  • Speed levels have been removed from the game for good, as have treadmills.
  • Espressos can only be used to revive players once every two minutes, which should help during gang raids.
  • When a reviving item is dropped on a player, their hospital timer is reset half-way.
  • Players who are revived now have increased speed and HP.
  • A "Death Cup" drink has been released in the Event Shop. When this is dropped on a player, there are sent immediately to the hospital, eliminating the chance that another party may come in and revive them after you have left.
  • Deaths are now added as soon as a player dies (even if they are later revived), and not when they are hospitalized.
  • The boomerang speed has been increased, and its range has been decreased in order to make it a more viable PKing weapon. The glitch involving team kills has been fixed.

Bounty Hunter:

A new Bounty Hunter system has been added which will replace the old one. There are no longer a set team of Bounty Hunters; instead, anyone can now become a Bounty Hunter.

  • You can place bounties on any player for $75 or more. You can also leave a personalized message which that player sees when they are killed by a Bounty Hunter (e.g. "You shouldn't have tripped me in second grade.")
  • You can visit the Bounty Hunter sewers (same location as before, right above Comic Club) to accept missions on a player, and you can then go and kill that player for payment.
  • Bounty Hunters have a "score", which has both a weekly and overall component, with the weekly scores resetting each week, of course. Bounty Hunters are sorted into a top five list, and each week, those who are in the top five list will receive bonuses such as increased max HP, and faster healing in beds.
  • A Bounty Hunter's score is determined by a number of factors, including the time taken to complete your mission, and if you were killed by your prey while hunting them.

Miscellaneous:
  • The old hospital has been restored.
  • "Fly bombs" (the small helicopter bombs that can be sent toward a certain spot where they explode) have been released in the EC shop.
  • Crabs have once again been added to shell digging. If these cause problems, they will be removed.
  • A new jail and GP system has been added. You can hope you don't have to see it.
  • A right-click profile menu has been added. Staff also have additional options in this menu to help with hosting of events and managing players. This can be disabled in the Options menu by clicking the wrench icon in the top-left corner of your screen.

Bug Fixes:
  • The Los Carteles sewer has been fixed and reconnected to the gang base.
  • Resting in a bed while you have more than your maximum HP (e.g. from a sewer elixer) no longer resets your HP down to your max.
__________________

Last edited by cbk1994; 05-30-2009 at 10:06 PM..
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 04:08 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.