Quote:
Originally Posted by Supaman771
Opls.. no odd number clipsizes I'll cry all night.
And the guy using an Ares + a ACR will have major issues if they switch between them. (you get stuck at 1 ammo, unable to fire or 'autoreload' and have to do it manually)
|
I didn't realize the issues with having 1 ammo. That's a good point. I'll modify the gun stats accordingly.
Quote:
Originally Posted by Supaman771
Other stuff
|
This week I was focusing on tier 1, "primary" weapons. I have a lot of those things that you mentioned in mind for upcoming weeks. I don't want to comment on them too much because I don't want to give info before I do changes.
Quote:
Originally Posted by Kohola_KinG
Also changing a guns dmg from 16>17 or w.e it was makes no difference? I really cannot be bothered to think right now. Correct me if i'm missing something?
|
Well, this argument held a lot of weight in old era, where everyone had 10, 11, 12, 13, or 14 HP (or x10). Nowadays, people have pretty random hp levels (e.g. I have 131). Though admittedly, the top players mostly have 140.
One damage may not make a huge difference in spars with someone with 140/150 hp, but in a raid where you have a 18 damage gun and your buddy has a 22 damage gun, that's a combined hit of 40 damage. Still, I think you make a good point.
Quote:
Originally Posted by Supaman771
Sg552 could definitely use some fine tuning, its basically a 21 damage navy.
The drawback is it's supposed to be a bit slower.
But it has a 40 clip and even shorter reload than navy, talk about endless spamming.
And the slower fire rate is actually more effective, it allows you to better control the gun and enables holding D and freely moving.
Add in the unpredictable spread that could dominate anybody with a straight shooting gun should you box back and forth and you get a sparring masterpiece.
|
I'm going to respectfully disagree. The 552 definitely isn't a 21 damage navy, and you say the reason yourself. You can't wall with the 552, especially with the spread. I'm not saying for sure the 552 doesn't need a love tap or two, but it's not nearly as overpowered as you say it is.