Quote:
Originally Posted by Supaman771
In the case of Era, currency can be created infinitely at ever increasing rates
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Yea, that's why there needs to be a balance. If it's easy to create money you need to make ways to easily spend money which are appealing to the masses.
If that's not possible it needs to be harder to make money or some rules (ie, bank fees) need to be implemented.
I've spoken to several managers - they all seem to believe it's reasonable that picking flowers or shells earns a player anywhere from 6,000-10,000 dollars per session. Hmm...