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Old 02-11-2011, 04:09 AM
MrOmega MrOmega is offline
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Legends

Some of you may have notice Varia not being up on the hosted list anymore. You could say it was a successful attempt to get to hosted. I realized what it takes to get to hosted, but now my eyes are on the classic list. I'm not going to release too many details about the story and such, but take this as a small preview. I will have Legends opened to the public sometime this weekend.

Server Type : Modified Classic
Controls : Relatively same to default Graal. Eventually will have a custom key mapping system to allow players to rearrange how to they play to be most comfortable. Currently uses arrow keys/mouse to move and ASDF to interact with the world. There is a beta stage core system built in, on the start menu go to options to toggle it on/off.
Story : Your uncles tells you the Legend of the beginning. Now, you must finish it and make your own Legend!

Notes : Here's some screen shots of game play as well as a simple block drawing of the over world. legends_worldblockmap.png is a fireworks PNG file, so if you have fireworks you can play with the layers in there otherwise I have just attached some different layers of it. Yellow borders is an area border. Red borders are uncompleted gmaps/levels border. Green is completed levels/gmap, with inside levels and NPCs and such.

Please comment and criticize. ;]
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Old 02-11-2011, 04:52 AM
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looks meh.
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Old 02-11-2011, 05:31 AM
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Well tell me why.
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Old 02-11-2011, 05:48 AM
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What horrid fonts...
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Old 02-11-2011, 05:55 AM
fowlplay4 fowlplay4 is offline
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Originally Posted by MrOmega View Post
Well tell me why.
Looks bland, don't like the levels they seem linear and over-detailed in some cases. A nice tileset and less grass detail would probably fix this.
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Old 02-11-2011, 06:04 AM
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Quote:
Originally Posted by cbk1994 View Post


What horrid fonts...
Why so, I really like the font.

Quote:
Originally Posted by fowlplay4 View Post
Looks bland, don't like the levels they seem linear and over-detailed in some cases. A nice tileset and less grass detail would probably fix this.
I'll take that into consideration and work on it.
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Old 02-11-2011, 06:20 AM
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Originally Posted by MrOmega View Post
Why so, I really like the font.
The one on the buttons is sort of tolerable for a game - if gaudy.

The other font is the sort of thing you use as a header on school papers.


I wish developers here would be better rip-offs. Look at the type of game you'd like to emulate. The best of the genre. What sort of font do they use? Certainly not bolded Arial or Comic Sans.
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Old 02-11-2011, 06:26 AM
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At least change the grass so you can pretend you have a custom tileset.
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Old 02-11-2011, 06:46 AM
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At least change the grass so you can pretend you have a custom tileset.
Why is a custom tileset needed? Servers can be perfectly fun and playable without a custom tileset.
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Old 02-11-2011, 06:59 AM
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Can't say I like the level style, specifically this:

and when I say specifically, I mean the grass above the cliffing. It looks horrible, stick with the default layout for cliffing.

Also, the HUD layout is pretty bad in my opinion. Why are the ASDF keys in the same corner as the health? Having it shoved all in one corner, and especially have the ASDF offset from the side is pretty bad. Try to keep the HUD balanced visually. Also, buff up the margin some. I hate when the HUD is shoved right along the edge of the screen.
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Old 02-11-2011, 07:00 AM
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Quote:
Originally Posted by kia345 View Post
The one on the buttons is sort of tolerable for a game - if gaudy.

The other font is the sort of thing you use as a header on school papers.


I wish developers here would be better rip-offs. Look at the type of game you'd like to emulate. The best of the genre. What sort of font do they use? Certainly not bolded Arial or Comic Sans.
I'm currently using Alanden and Arial. So you're saying change the Arial? Also, were complimenting or complaining about my server? I can't tell...

Quote:
Originally Posted by DemonSpawnn View Post
At least change the grass so you can pretend you have a custom tileset.
I don't want a custom tileset, I love the classic one. I want a classic server with classic tileset.. Although mine is modfied for layers.
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Old 02-11-2011, 07:20 AM
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Originally Posted by MrOmega View Post
I'm currently using Alanden and Arial. So you're saying change the Arial? Also, were complimenting or complaining about my server? I can't tell...
I'm not doing either, I'm giving you a suggestion on how to find a suitable font.
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Old 02-11-2011, 07:22 AM
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Why not use the font from the players options?

$pref::graal::defaultfontname
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Old 02-11-2011, 07:23 AM
cbk1994 cbk1994 is offline
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The GuiBlue looks quite odd next to the rest of the UI. Why are the hearts so small while the ASDF keys are giant?
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Old 02-11-2011, 07:36 AM
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Quote:
Originally Posted by DustyPorViva View Post
Why not use the font from the players options?

$pref::graal::defaultfontname
I use that for a few things but the UI I prefer to have control over.

Quote:
Originally Posted by cbk1994 View Post
The GuiBlue looks quite odd next to the rest of the UI. Why are the hearts so small while the ASDF keys are giant?
GuiBlue is just temp for right now. The player gets 2 rows of ten hearts, the buttons are the size of the two rows, plus they're easier to press for the touch screen interface I have.
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Old 02-11-2011, 07:49 AM
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amg graalians, criticism much?

Good job on your achievements so far bro, keep aiming high!
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Old 02-11-2011, 08:01 AM
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amg graalians, criticism much?

Good job on your achievements so far bro, keep aiming high!
Thank you. :]
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Old 02-11-2011, 08:18 AM
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amg graalians, criticism much?
I thought the crits in this thread were actually pretty constructive. +1 to everyone who gave 'em, imo.

And it looks good Omega. Not going to elaborate due to you being a competitor of some sort, though.
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Old 02-11-2011, 08:54 AM
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I thought the crits in this thread were actually pretty constructive. +1 to everyone who gave 'em, imo.

And it looks good Omega. Not going to elaborate due to you being a competitor of some sort, though.
Thank you, best of luck to you too.
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Old 02-11-2011, 12:31 PM
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def chose those dirt paths to the other dirt path tiles. the current ones make my eyes bleed.
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Old 02-11-2011, 02:02 PM
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amg graalians, criticism much?

Good job on your achievements so far bro, keep aiming high!
Every post has been somewhat constructive. How helpful would it be if everyone said "Nice work, man!" instead of telling him what they don't like about the server? He'd go on doing exactly what he's already doing, wondering why nobody is logging on to play his game.

You generally design a game for other people, so their opinion is always more important than your own. Creator's bias will be the death of you.
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Old 02-11-2011, 02:06 PM
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You generally design a game for other people, so their opinion is always more important than your own. Creator's bias will be the death of you.
If I had any rep to pass right now you'd be next.
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Old 02-11-2011, 02:10 PM
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You generally design a game for other people, so their opinion is always more important than your own. Creator's bias will be the death of you.
Well I pay, play, and develop Graal for me, mostly to please myself and play God. I like that other people comment on it for the fact that it can sometimes push me in a new direction. Bettering my server and pleasing me more.
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Old 02-11-2011, 08:19 PM
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I think it looks great. I wasn't a fan of the targeting system in Varia as it felt superfluous, but maybe you have new plans for it in Legends.
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Old 02-11-2011, 08:21 PM
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target mode actions remind me of dragon warrior on the NES :o
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Old 02-11-2011, 08:54 PM
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I like that you are sticking with the regular tileset. I like the name, i get so tired of vrosidous and xenonxis and durisoria type names.
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Old 02-11-2011, 09:56 PM
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target mode actions remind me of dragon warrior on the NES :o
I actually got the idea moreso from Shadowgate. ;]
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Old 02-11-2011, 11:59 PM
MattKan MattKan is offline
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That's cool, I thought varia was fun, and Im glad you are still working!
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Old 02-12-2011, 01:07 AM
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Quote:
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That's cool, I thought varia was fun, and Im glad you are still working!
There are still Parts of Varia in Legends, so it isn't completely lost. ;]
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Old 02-12-2011, 02:14 AM
MattKan MattKan is offline
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Quote:
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There are still Parts of Varia in Legends, so it isn't completely lost. ;]
So why is the server called Legends?
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On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Old 02-12-2011, 02:16 AM
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So why is the server called Legends?
Btr name?
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Old 02-12-2011, 03:12 AM
MrOmega MrOmega is offline
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Quote:
Originally Posted by MattKan View Post
So why is the server called Legends?
The story line revolves around telling of a Legend, basically starts at the beginning of time with two forces struggling, you then discover more truths (and lies) about the Legend. Depending on which choice of which information you use adjust the gameplay and story line for players, you get to have some uniqueness. After you create a character you can play through two different different stories (Hero's Path or Villian's path) eventually once you go through both a new story opens (Legendary Path) which both story lines intermingle, both paths are different dimension's of yourself which eventually converge at the beginning of the Legendary path, and then the usual, all hell breaks loose, world will be destroyed and it's up to you to save it.

Basically, you start from being told a Legend, and depending on how you play, you finish the Legend.
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Old 02-12-2011, 09:42 AM
Conqueror Conqueror is offline
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That's a mad cool concept!
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Old 02-12-2011, 11:42 PM
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Quite ironically the word "varia" is latin for "changing" or "different".
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Old 02-13-2011, 04:19 AM
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Quote:
Originally Posted by gwFCCtennis View Post
Quite ironically the word "varia" is latin for "changing" or "different".
Wasn't ironic, it was because Varia was always changing. ;p
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Old 02-14-2011, 05:19 AM
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Varia..ble?

Legends looks great man.
I would consider changing the tileset to something more significant(?) though, the NPCs make it look bad.
Anyone else think of the game "Shadow the Hedgehog" when he described the story line?
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Old 02-14-2011, 05:36 AM
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Looks good apart from the bland graphics. Looking forward to a release!
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Old 02-14-2011, 06:06 AM
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Quote:
Originally Posted by Twilikari View Post
I would consider changing the tileset to something more significant(?)
Define more significant please?
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Originally Posted by MysticX2X View Post
Looks good apart from the bland graphics. Looking forward to a release!
Well I'm always looking for developmental staff, spread the word!

UPDATES:
  • Open to the public now.
  • Added some NPC's to Oldin Village to 'Livin' it up some. Also added a set a guard that take a tour around the village to keep it safe. Some NPC's stating that you can buy stuff are not yet functional, but will be later this week.
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Old 02-14-2011, 05:22 PM
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This just basic preview, first quest should be done late feb - early march.
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Old 02-14-2011, 11:13 PM
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Quote:
Originally Posted by nullify View Post
Next step is hiring Events staff!
Perhaps you should add actual content.
Quote:
Originally Posted by James View Post
can i be asst. faq admin game staff public relations extraordinaire plz
Guys come on, stop acting like lil kids... I'm not a newb dev, I've have had a server go hosted, not many could say that. If you actually read what I posted, I did mention developmental staff...
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