best idea is:
have 3 gangs and every week the last gang is cancelled and a new gang is created given to the top gangpoint scorer of the past week or maybe a gang event MVP
loads of noobs have 50k
noob buys gang
nobody joins
gang fails
raids suck
innactivity
loads of noobs have 50k
noob buys gang
nobody joins
gang fails
raids suck
innactivity
Solution: increase the price of the gang. (50k is way to cheap).
In this system, gangs are going to be made to fail, and there will be definately more than 3 that stick (and those will be 3+ good active ones)
More raids (because more gangs)
Yes, TK thats true, but then thats 50,000 that they are out for failing to run the gang....Thats the risk they take of putting 50k up and being able to run it, There are costs and benefits...The cost is 50k, the benefit is you have your own gang, the other cost is if you fail you lose that 50k and your gang gets scrapped. So it will take some talent and skill to be able to do so.