Quote:
Originally Posted by Zeross
Only way it could work as an incentive, is if people lost points for NOT defending. I asked Andy if he could make a system in which if a gang has over 7 Members online and another gang occupies their base without contest for (3 Minutes or More straight). They begin to lose points at a slow, yet steady pace. Or the other gang begins to gain points.
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With only 2 gangs, it simply requires killing one member then never logging in/raiding for the rest of the week. And It's been 3 weeks since I rescued SY and spoon-fed Akeon gang ideas yet there still isn't any attempt to add the third one. This makes the gang system in current state
possibly as one sided as the movie 300.
A system as described would be a good edition, but the server is still slowly dying with current management as-is so why waste time that could potentially be spent on
fixing what is already there and
trying (lolrite) to save the server.