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View Poll Results: Should perminantly banned player's items be evented off?
Yes i think they should be eventted off. 13 38.24%
No i think they should remain with the banned player. 21 61.76%
Voters: 34. You may not vote on this poll

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  #1  
Old 11-26-2009, 07:47 AM
Tigairius Tigairius is offline
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Hypothetical: There is a corrupt GP on GK. They are poor. They don't really like some of the richer people. Wouldn't this give them more incentive to ban those richer people at the first chance they get so that they might have a chance at their items?

Bans, especially permanent ones, need to be decided as fairly as possible.
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  #2  
Old 11-26-2009, 09:46 AM
MajinDragon MajinDragon is offline
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Quote:
Originally Posted by Tigairius View Post
Hypothetical: There is a corrupt GP on GK. They are poor. They don't really like some of the richer people. Wouldn't this give them more incentive to ban those richer people at the first chance they get so that they might have a chance at their items?
But that raises a good point.

This overall stems back to the availability of items. Because even low-mid-level gear is un-craftable/obtainable the server is reliant on events or seasonal events for these items. When very rich players are banned or quit their items, usually useful rares, disappear. This could be solved if items were eventted more or if gk had the infrastructure needed to keep items in steady flow.
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Last edited by Tigairius; 11-26-2009 at 10:08 AM.. Reason: No need to point fingers :)
  #3  
Old 11-26-2009, 08:26 PM
StormYs StormYs is offline
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I see no point in this, your idea is to take the rare items off ppl that were perma banned, ok.
So what you say is that duo to the fact of having more rares in game this would balance this economy? I disagree, as said above me, items should become easier available for everyone.

Imagine, what if someone would quit that had obtained such a rare item? This would reduce the circulation of items again making it harder and harder to obtainr are items as ppl quit, so this method would only (and only by little) effect the economy on short term, but in the long term it would have no effect.
  #4  
Old 11-26-2009, 08:36 PM
MajinDragon MajinDragon is offline
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Originally Posted by StormYs View Post
I see no point in this, your idea is to take the rare items off ppl that were perma banned, ok.
So what you say is that duo to the fact of having more rares in game this would balance this economy? I disagree, as said above me, items should become easier available for everyone.

Imagine, what if someone would quit that had obtained such a rare item? This would reduce the circulation of items again making it harder and harder to obtainr are items as ppl quit, so this method would only (and only by little) effect the economy on short term, but in the long term it would have no effect.
It can be argued that GK requires a short-term sollution as there are no signs of any long-term solutions being implimented, what with Q4 being abandoned and development being top secret.
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Old 11-26-2009, 08:42 PM
StormYs StormYs is offline
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As I said even on short terms this method would not suffice enough.
The reason for this is because there are a lot of rich people that still play gk, so if a new gk player obtains such a rare item what would happen? The rich will buy it off the new guys and so hoard the items.
Same thing happened yesterday or so, I logged onto GK today and heard "Tig evented some shields yesterday, some new guy won a forest shield but he sold it for crappy items".

Thus this method wouldn't have that much of a effect on the economy.

Edit: I am not saying that I disapprove of this idea but it's just that it wouldn't have a significant impact on the current economy.
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