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View Poll Results: Should perminantly banned player's items be evented off?
Yes i think they should be eventted off. 13 38.24%
No i think they should remain with the banned player. 21 61.76%
Voters: 34. You may not vote on this poll

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  #1  
Old 11-26-2009, 05:23 AM
scriptless scriptless is offline
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Originally Posted by seanthien View Post
Way too long for me to read at the moment, but I read a few and I feel I should input my thoughts.


Very good point. Not to mention, I'd really hate to be banned and come back and what?! My items are gone? Hmph, something wouldn't be right. Even if that doesn't happen, there should be better ways. Farming a boss monster for example.

Most games are really only fun because of pvp and/or farming gear. GK is missing pretty much a chunk of one (Pvp) and missing the other whole concept in general. A part of the economy problem is because nothing rare can actually be acquired via diamonds. No one in their right mind, even before we had massive loads of diamonds would sell something rares for just diamonds. (because this goes back to the problem of them serving no purpose besides prepping). All/most of these should be drops from some sort of monster at a extremely low rate.
Read Title. Perm. Bans only. Ban's are for punishing players not the entire server. How would you like one day to wake up banned for no reason at all. And not have your items back for the rest of your life only to play again on a new account to have the prices jacked up now that there are fewer of the item YOU ALREADY HAVE!!!! Make any sense?

Quote:
Originally Posted by DustyPorViva View Post
What difference does it make? Usually one person has a rare item and will not sell it anyways. It does not directly effect the economy. It does not stagnate the economy. The playerbase should be more fluid and change with the environment instead of worrying about rare items no one can access. If a person was banned a year ago with a single rare item that no one else has, why should any one on the server currently care? It doesn't effect gameplay, it doesn't effect economy, it is essentially non-existent and players should treat it that way. If there is a shortage of 'rarity' in the economy, then maybe the staff needs to start sprucing stuff up again.

I don't play GK but I just don't see how the pile of stuff on an essentially dead account has any bearing on what's going on now. Do you think if these accounts weren't banned the economy would be okay right now?
It's makes a huge difference. The economy is supply and demand. When you illegaly ban the supply demand is going to go up. When you flood the market with diamonds you also take away the supply.

Dusty, this is the issue. Staff felt items NEEDED released into the economy so they did so. These players obtained massive piles of items and then got banned. If staff felt the items NEEDED released then they should STAY released. When a player is banned for life there goes there items. I think Stefan once addressed this as a problem and look what happened to the current subscription system with gerlats. You guys were to chicken to make a stance then and you got smacked with insane subscription costs. Now you guys are about to make the SAME mistake twice. Good luck everyone because I do not play GK for it's items but I do think everyone deserves a fair shot at them.

When you ban rich players you only make the non-banned rich, RICHER!!! And the poor poorer. Which tends to drive new customers away and existing customers too. Today is my last day of Gold subscription and because of the problems on GK I am not going to be re-upgrading anytime soon. You can all explain to Stefan why he just lost $50 because I didn't repay to play a game that is currently failing to maintain a decent or respectable player base.

Last edited by scriptless; 11-26-2009 at 05:34 AM..
  #2  
Old 11-26-2009, 05:26 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by scriptless View Post
God. Do I need to draw a Picture? Because I will load MS Paint up and show you what happens to Supply And Demand when you take the supply away. If any of you actually take a college History Class you will learn history repeats itself and choosing the same method of failure just flat out does not work.
You mean there have been events in history where rich people were banned from real-life and economies crashed?
  #3  
Old 11-26-2009, 05:44 AM
scriptless scriptless is offline
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Originally Posted by DustyPorViva View Post
You mean there have been events in history where rich people were banned from real-life and economies crashed?
This should help. Stop making rich people richer by illegally banning people and if you are to do so recirculate the items to be fair on other players. And actually yes many games have failed because players have quit after similar situations. Sadly!


And this would be cool if that player did not use his upper hand to obtain even more items in which to do the exact same thing. Players do not need 10 different sets of armour simple bvecause he values armour as a more stable currency then diamonds, brutals or maps.

Sorry I actually mislead everyone in this diagram. The top is suspose to be 3,000 and 2,000 diamonds for a TOTAL OF 5,000 diamonds. Once the player with 2 gets banned expect to pay 6,000 diamonds EACH for the item. Now we all know GK only lets you wear 2 rings at a time, why would a player need to HORD 3 items? Simply because GK allowed him to get rich fast.
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  #4  
Old 11-26-2009, 05:59 AM
fowlplay4 fowlplay4 is offline
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Dealing with the items that are gone forever on banned accounts is hardly a solution to the problem of the extreme rarity of items on Kingdoms, they need to release more content and have things actually obtainable for those who aren't willing to U-- I mean organize trades over AIM.
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