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Old 02-25-2009, 10:54 PM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by Rufus View Post
CTF wasn't, but the majority of the gametypes were developed with how the serverside hit detection effected the gameplay on them. This is not limited to just CTF either, but as it is probably the most popular event on the server it's a good example to make.
That doesn't even make sense LOL. How could someone even design a map to suit serverside HD? I can't even think how a map favors serverside HD or Clientside HD.

Quote:
I already said, default isn't going to happen.
All of classic's content for the past 4 years, has been built around the myriad of custom systems.
I'm not saying it was a good idea to switch, especially to the jumble of disorganization we call classic's systems. However, that's the reality of things. Switching back to default HD would cripple a vast majority of the 4 years of development, and leave us with a bunch of broken scripts in todays levels, you could convert the old 4 year old systems, but that would take even more time. Classic can't afford to continue rebuilding the same things over and over.
Pretty sure I have suggested the idea of making a HD similar to default. Kat responded that he did in fact make a HD that replicated default but something about not feeling like converting all the systems to work with it. I mean, if they could convert everything to Clientside, why not default?

Quote:
All of the gametypes, save for CTF small(this was the really old CTF that was in Graal Castle pre NPC server, was mostly unused, so I don't blame anyone for not remembering it), we're built after the NPC server transistion. All of the systems we're rebuilt by Ibonic after the NPC server transistion. CTF as it is today, is 95% built during serverside HD, and therefore naturally favors it.
You could redesign everything, including the systems, around clientside HD, but I'm definitely not going to spend that amount of time redoing the existing content.
CTF should not be the reason to revert the HD for all events back to serverside HD. CTF ran fine with Clientside HD and i was actually starting to get the hang of Clientside. Too many people are frustrated with the fact that they can't hit accurately because they simply like to bash their S key. I've told Gladius on the GC boards a similar situation of being good on Counterstrike, then having Halo come out, and instantly think you can still play the same. I'm not sure how many complaints default would get up the ass if that type of HD were to be implemented, and the most favored HD since that is also clientside....

I mean, if you'd like to see a European win the monthly spar every time from now on, then you have to be pretty stubborn and naive.

Quote:
7 RCs and no clients? That sounds a bit exaggerated. Only people I know of to habitually idle on RC are WD and Ben Rain, everyone else usually is active on RC with a client logged in.
And Clel, and Kat, and Elk.
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