Quote:
Originally Posted by Googi
The problem is when there's a large disjoint between the magic and phys level of the player. Though it could be okay if exp is being adjusted for level properly so long as you don't have mental exp being converted into phys/magic/wis exp or something.
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Mental, personality, agility exp never worked with partying. So, I figure why would he add it? I Tested this on the old party system.
also I've been showing some newer players how to play the game as a faq... that might be helping also. I seen tig on a good bit.