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  #1  
Old 11-13-2006, 11:11 PM
excaliber7388 excaliber7388 is offline
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Mac dev tools

So, when's it happening?
I'm getting my Mac at the end of the month, Graal, if you want to keep me, you know what to do
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  #2  
Old 11-14-2006, 12:12 AM
Skyld Skyld is offline
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It is likely that Mac development tools will become built-in to the client using GScript, since that makes it easier to develop recent tools for all platforms at the same time.

I am already working on the Scripted RC, there are people working on a level editor I think, and a GANI editor is probably not too difficult.
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Old 11-14-2006, 12:29 AM
excaliber7388 excaliber7388 is offline
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I would rather they were all done in gscript, easy to use, and publicly available for online and offline use.
However, how do you expect to use these offline, when the offline editor doesn't support gs2?
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Old 11-14-2006, 12:31 AM
Skyld Skyld is offline
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Quote:
Originally Posted by excaliber7388 View Post
I would rather they were all done in gscript, easy to use, and publicly available for online and offline use.
However, how do you expect to use these offline, when the offline editor doesn't support gs2?
Well, I suppose the decision to provide an offline portion of the client in which we can in-build editor scripts is up to Stefan. It is possible that a download pack containing editor scripts could be downloaded by the client and could be used offline, I will possibly talk to Stefan about this.
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Old 11-14-2006, 12:41 AM
excaliber7388 excaliber7388 is offline
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awesome.
I'm gonna miss the level editor, RC, and scripting the most.
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  #6  
Old 11-14-2006, 06:00 AM
excaliber7388 excaliber7388 is offline
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We really do need new programs however.
I just realized. Does the offline editor even work with mac? Probably not.
This is extremely lame.
At least make it so we can have offline tools.
Once I get a Mac I can start making simple programs on there that will help us out a bit...maybe (I'm not that great yet).
It's too bad they don't consider it a priority
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Old 11-14-2006, 09:07 AM
Tyhm Tyhm is offline
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Ideally, the client itself will have a mode wherein it -
No, strike that, the client will never have a built-in editor again, that's where we got all our leaks last iteration...
Offline tools are important. Graalshop, #1: At least so we can fully test the GRAPHIC side offline. If I'm on an 8 hour flight to Indianapolis, I could be working on Ganis, (if I had an actual laptop). Scripting...okay, let's be fair, you can script with Notepad. It's just that the average codemonkey doesn't WANT to, because the whole charm of Graal is that you have an idea, within 5 minutes you have a code sample to see if it'll work. No compile, no prototyping, code->test directly. And we're never going to get an offline emulation of NPCServ, because that's just a few lines of connection code away from GServ. And offline clientside testing, what the hell good is that?

I'm just spitballing here, but I don't think we're gonna get PC Development Tools, let alone Mac. Stefan's been talking on the "Hey looky my new editor" thread about how he's itching to assemble something, but what's it seriously gonna be? Tiling? Graphics? Clientside? It's never gonna be what we want, what we need, what we had in the days of 2.02; Graal is Online, there is no Offline Testing in any meaningful way.

That said, I think there should be a shared Whiteboard server for all we script editors. Special configuration so everyone has their own folder, capacity of 2 users, files deleted after 24 hours idle so you better damn well keep your own copy, and it should be free with VIP. Maybe even preload the space with a few useful scripted-tools - Online Tile Editor, etc.
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  #8  
Old 11-14-2006, 01:00 PM
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Quote:
Originally Posted by excaliber7388 View Post
awesome.
I'm gonna miss the level editor, RC, and scripting the most.
Does this mean you will finally quit whinging?
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  #9  
Old 11-14-2006, 01:49 PM
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So, when's it happening?
I'm getting my Mac at the end of the month, Graal, if you want to keep me, you know what to do
Just get ****ing windows. You're not a rebel and Mac sucks.
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Old 11-14-2006, 02:09 PM
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Keep Excal? LOL.
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  #11  
Old 11-14-2006, 04:18 PM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Tyhm View Post
Ideally, the client itself will have a mode wherein it -
No, strike that, the client will never have a built-in editor again, that's where we got all our leaks last iteration...
Offline tools are important. Graalshop, #1: At least so we can fully test the GRAPHIC side offline. If I'm on an 8 hour flight to Indianapolis, I could be working on Ganis, (if I had an actual laptop). Scripting...okay, let's be fair, you can script with Notepad. It's just that the average codemonkey doesn't WANT to, because the whole charm of Graal is that you have an idea, within 5 minutes you have a code sample to see if it'll work.
It's not just that, if you don't have an RC, or a server, you can't ever test it.
Quote:
No compile, no prototyping, code->test directly. And we're never going to get an offline emulation of NPCServ, because that's just a few lines of connection code away from GServ. And offline clientside testing, what the hell good is that?
It would still allow use to test it, and make an entire server offline, and later upload it.
Quote:
I'm just spitballing here, but I don't think we're gonna get PC Development Tools, let alone Mac. Stefan's been talking on the "Hey looky my new editor" thread about how he's itching to assemble something, but what's it seriously gonna be? Tiling? Graphics? Clientside? It's never gonna be what we want, what we need, what we had in the days of 2.02; Graal is Online, there is no Offline Testing in any meaningful way.
Which is bad, we need it.
Quote:
That said, I think there should be a shared Whiteboard server for all we script editors. Special configuration so everyone has their own folder, capacity of 2 users, files deleted after 24 hours idle so you better damn well keep your own copy, and it should be free with VIP. Maybe even preload the space with a few useful scripted-tools - Online Tile Editor, etc.
That's not a bad idea, but not everyone has access to the internet. I can get on the internet, check email, etc. But I can't play graal because my connection is too slow. I need offline tools.
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Originally Posted by Gerami View Post
Just get ****ing windows. You're not a rebel and Mac sucks.
1). Windows is expensive
2). Windows ****ing sucks, why would I want to get windows, then have to get virus protection, then spyware, then a firewall, and have all fail me, and end up with viruses on a Mac just because of ****ing windows? This wasn't meant to be a Mac vs. PC debate, I'm telling you: Mac Dev tools are needed, as well as an updated set of dev tools. It's not that complicated. And I think it's more important than some of the other suggestions to help graal, ot some of the things they've done in the past.
Oh, and btw, there's nothing a PC can do that a Mac can't do better
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  #12  
Old 11-14-2006, 10:16 PM
Crono Crono is offline
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Quote:
Originally Posted by excaliber7388 View Post

1). Windows is expensive
Aim me one day. Im serious, my aim is CronoPker.

Also you say Windows sucks and yet not even Graal supports dev tools for mac? LOL OWNED
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  #13  
Old 11-14-2006, 10:22 PM
Skyld Skyld is offline
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Quote:
Originally Posted by Gerami View Post
Aim me one day. Im serious, my aim is CronoPker.

Also you say Windows sucks and yet not even Graal supports dev tools for mac? LOL OWNED
Right, allow me to make this clear: It is not a computer limitation, nor is it a software limitation on Apple's part. The only reason there are not any Mac dev tools is because Cyberjoueurs has not created any.

Now stop derailing the thread.
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  #14  
Old 11-14-2006, 11:36 PM
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Hey Excal, I've NEVER used virus protection nor a firewall, just use your brain ffs.
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  #15  
Old 11-15-2006, 12:18 AM
excaliber7388 excaliber7388 is offline
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Hey Excal, I've NEVER used virus protection nor a firewall, just use your brain ffs.
And all I have to do is put a trojan in an update package, get your IP from RC, and everything on your computer is mine.
Good ol' PCs
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