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-   -   Mac dev tools (https://forums.graalonline.com/forums/showthread.php?t=70091)

excaliber7388 11-13-2006 11:11 PM

Mac dev tools
 
So, when's it happening?
I'm getting my Mac at the end of the month, Graal, if you want to keep me, you know what to do ;)

Skyld 11-14-2006 12:12 AM

It is likely that Mac development tools will become built-in to the client using GScript, since that makes it easier to develop recent tools for all platforms at the same time.

I am already working on the Scripted RC, there are people working on a level editor I think, and a GANI editor is probably not too difficult.

excaliber7388 11-14-2006 12:29 AM

I would rather they were all done in gscript, easy to use, and publicly available for online and offline use.
However, how do you expect to use these offline, when the offline editor doesn't support gs2?

Skyld 11-14-2006 12:31 AM

Quote:

Originally Posted by excaliber7388 (Post 1243230)
I would rather they were all done in gscript, easy to use, and publicly available for online and offline use.
However, how do you expect to use these offline, when the offline editor doesn't support gs2?

Well, I suppose the decision to provide an offline portion of the client in which we can in-build editor scripts is up to Stefan. It is possible that a download pack containing editor scripts could be downloaded by the client and could be used offline, I will possibly talk to Stefan about this.

excaliber7388 11-14-2006 12:41 AM

:D awesome.
I'm gonna miss the level editor, RC, and scripting the most.

excaliber7388 11-14-2006 06:00 AM

We really do need new programs however.
I just realized. Does the offline editor even work with mac? Probably not.
This is extremely lame.
At least make it so we can have offline tools.
Once I get a Mac I can start making simple programs on there that will help us out a bit...maybe (I'm not that great yet).
It's too bad they don't consider it a priority :\

Tyhm 11-14-2006 09:07 AM

Ideally, the client itself will have a mode wherein it -
No, strike that, the client will never have a built-in editor again, that's where we got all our leaks last iteration...
Offline tools are important. Graalshop, #1: At least so we can fully test the GRAPHIC side offline. If I'm on an 8 hour flight to Indianapolis, I could be working on Ganis, (if I had an actual laptop). Scripting...okay, let's be fair, you can script with Notepad. It's just that the average codemonkey doesn't WANT to, because the whole charm of Graal is that you have an idea, within 5 minutes you have a code sample to see if it'll work. No compile, no prototyping, code->test directly. And we're never going to get an offline emulation of NPCServ, because that's just a few lines of connection code away from GServ. And offline clientside testing, what the hell good is that?

I'm just spitballing here, but I don't think we're gonna get PC Development Tools, let alone Mac. Stefan's been talking on the "Hey looky my new editor" thread about how he's itching to assemble something, but what's it seriously gonna be? Tiling? Graphics? Clientside? It's never gonna be what we want, what we need, what we had in the days of 2.02; Graal is Online, there is no Offline Testing in any meaningful way.

That said, I think there should be a shared Whiteboard server for all we script editors. Special configuration so everyone has their own folder, capacity of 2 users, files deleted after 24 hours idle so you better damn well keep your own copy, and it should be free with VIP. Maybe even preload the space with a few useful scripted-tools - Online Tile Editor, etc.

Devil 11-14-2006 01:00 PM

Quote:

Originally Posted by excaliber7388 (Post 1243236)
:D awesome.
I'm gonna miss the level editor, RC, and scripting the most.

Does this mean you will finally quit whinging?

Crono 11-14-2006 01:49 PM

Quote:

Originally Posted by excaliber7388 (Post 1243178)
So, when's it happening?
I'm getting my Mac at the end of the month, Graal, if you want to keep me, you know what to do ;)

Just get ****ing windows. You're not a rebel and Mac sucks.

Devil 11-14-2006 02:09 PM

Keep Excal? LOL.

excaliber7388 11-14-2006 04:18 PM

Quote:

Originally Posted by Tyhm (Post 1243381)
Ideally, the client itself will have a mode wherein it -
No, strike that, the client will never have a built-in editor again, that's where we got all our leaks last iteration...
Offline tools are important. Graalshop, #1: At least so we can fully test the GRAPHIC side offline. If I'm on an 8 hour flight to Indianapolis, I could be working on Ganis, (if I had an actual laptop). Scripting...okay, let's be fair, you can script with Notepad. It's just that the average codemonkey doesn't WANT to, because the whole charm of Graal is that you have an idea, within 5 minutes you have a code sample to see if it'll work.

It's not just that, if you don't have an RC, or a server, you can't ever test it.
Quote:

No compile, no prototyping, code->test directly. And we're never going to get an offline emulation of NPCServ, because that's just a few lines of connection code away from GServ. And offline clientside testing, what the hell good is that?
It would still allow use to test it, and make an entire server offline, and later upload it.
Quote:

I'm just spitballing here, but I don't think we're gonna get PC Development Tools, let alone Mac. Stefan's been talking on the "Hey looky my new editor" thread about how he's itching to assemble something, but what's it seriously gonna be? Tiling? Graphics? Clientside? It's never gonna be what we want, what we need, what we had in the days of 2.02; Graal is Online, there is no Offline Testing in any meaningful way.
Which is bad, we need it.
Quote:

That said, I think there should be a shared Whiteboard server for all we script editors. Special configuration so everyone has their own folder, capacity of 2 users, files deleted after 24 hours idle so you better damn well keep your own copy, and it should be free with VIP. Maybe even preload the space with a few useful scripted-tools - Online Tile Editor, etc.
That's not a bad idea, but not everyone has access to the internet. I can get on the internet, check email, etc. But I can't play graal because my connection is too slow. I need offline tools.
Quote:

Originally Posted by Gerami (Post 1243416)
Just get ****ing windows. You're not a rebel and Mac sucks.

1). Windows is expensive
2). Windows ****ing sucks, why would I want to get windows, then have to get virus protection, then spyware, then a firewall, and have all fail me, and end up with viruses on a Mac just because of ****ing windows? This wasn't meant to be a Mac vs. PC debate, I'm telling you: Mac Dev tools are needed, as well as an updated set of dev tools. It's not that complicated. And I think it's more important than some of the other suggestions to help graal, ot some of the things they've done in the past.
Oh, and btw, there's nothing a PC can do that a Mac can't do better ;)

Crono 11-14-2006 10:16 PM

Quote:

Originally Posted by excaliber7388 (Post 1243475)

1). Windows is expensive

Aim me one day. Im serious, my aim is CronoPker.

Also you say Windows sucks and yet not even Graal supports dev tools for mac? LOL OWNED

Skyld 11-14-2006 10:22 PM

Quote:

Originally Posted by Gerami (Post 1243502)
Aim me one day. Im serious, my aim is CronoPker.

Also you say Windows sucks and yet not even Graal supports dev tools for mac? LOL OWNED

Right, allow me to make this clear: It is not a computer limitation, nor is it a software limitation on Apple's part. The only reason there are not any Mac dev tools is because Cyberjoueurs has not created any.

Now stop derailing the thread.

Devil 11-14-2006 11:36 PM

Hey Excal, I've NEVER used virus protection nor a firewall, just use your brain ffs.

excaliber7388 11-15-2006 12:18 AM

Quote:

Originally Posted by Devil (Post 1243531)
Hey Excal, I've NEVER used virus protection nor a firewall, just use your brain ffs.

And all I have to do is put a trojan in an update package, get your IP from RC, and everything on your computer is mine.
Good ol' PCs


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