Quote:
Originally Posted by Googi
This is not an excuse to do whatever you want. It's a reason to examine people's behaviour and try to figure out why players play the games they do. To begin with, trying to use a storyline to attract/retain players is extremely stupid. It's even stupider than trying to use traditional quests. Storylines belong in traditional console RPGs, not MMOs. What MMO has ever attracted or retained players using storyline? Storyline is essentially a method of trying to force the players to do what you want rather than letting them do what they want, and by their nature MMOs can't compete with console RPGs in terms of storyline anyways.
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As I said I would be relying on feedback - which you get plenty of on Graal. Your storyline point is moot; I'm not approaching it in the tradtional sense for the exact reason you pointed out - which I've already said I do not like. It's not typical for you make posts which haven't been considered, which strikes me as odd.
Quote:
Originally Posted by Robin
Instead of arguing amongst yourselves, why not just make some good ideas, and present them to Stefan. I think Stefan is very close to the development of GK in particular and Bjorn active or not, Stefan is the one to go to, if you want to discuss change.
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It's very patronizing to strole into a situation which has been going on for the last 7 months and assume these rudimentary tasks have not already been done. Especially when, with the slightest of research, you would see that they have been done.
I will do the same, so you can understand how annoyed I feel.
You should always think before you post! Here are some excellent rules to follow!
- Do some research!
- Consider the benefits or shortcomings of the information gathered via research!
- Get to know the situation before you come to a conclusion!
- Do not make wordly statements without following the above steps!
I think patronizing describes the feeling.