Graal Forums  

Go Back   Graal Forums > Gold Servers > Graal Kingdoms
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 05-09-2008, 06:38 AM
Googi Googi is offline
A Serious Epidemic
Googi's Avatar
Join Date: Oct 2001
Location: Canada
Posts: 18,866
Googi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud of
Send a message via AIM to Googi
As far as I can tell, Stephen seems most interested in shaping 2K2 to match his desires of what he most wants the server to be like, as opposed to what the players most want the the server to be like or what is the most marketable, although he's probably convinced himself that those are the same thing.

Of course, it's entirely possible that the same could be true of Tig as well.
__________________
Reply With Quote
  #2  
Old 05-09-2008, 12:14 PM
Stephen Stephen is offline
Boom!
Stephen's Avatar
Join Date: May 2004
Location: San Francisco
Posts: 10,410
Stephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud of
Quote:
Originally Posted by Googi View Post
As far as I can tell, Stephen seems most interested in shaping 2K2 to match his desires of what he most wants the server to be like, as opposed to what the players most want the the server to be like or what is the most marketable, although he's probably convinced himself that those are the same thing.

Of course, it's entirely possible that the same could be true of Tig as well.
The players have consistently shown that they do not know what they want. Obviously any production released would receive feedback - you are familiar with this term, si?
__________________
Reply With Quote
  #3  
Old 05-09-2008, 08:47 PM
Googi Googi is offline
A Serious Epidemic
Googi's Avatar
Join Date: Oct 2001
Location: Canada
Posts: 18,866
Googi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud of
Send a message via AIM to Googi
Quote:
Originally Posted by Stephen View Post
The players have consistently shown that they do not know what they want. Obviously any production released would receive feedback - you are familiar with this term, si?
This is not an excuse to do whatever you want. It's a reason to examine people's behaviour and try to figure out why players play the games they do. To begin with, trying to use a storyline to attract/retain players is extremely stupid. It's even stupider than trying to use traditional quests. Storylines belong in traditional console RPGs, not MMOs. What MMO has ever attracted or retained players using storyline? Storyline is essentially a method of trying to force the players to do what you want rather than letting them do what they want, and by their nature MMOs can't compete with console RPGs in terms of storyline anyways.
__________________
Reply With Quote
  #4  
Old 05-09-2008, 09:54 PM
Stephen Stephen is offline
Boom!
Stephen's Avatar
Join Date: May 2004
Location: San Francisco
Posts: 10,410
Stephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud of
Quote:
Originally Posted by Googi View Post
This is not an excuse to do whatever you want. It's a reason to examine people's behaviour and try to figure out why players play the games they do. To begin with, trying to use a storyline to attract/retain players is extremely stupid. It's even stupider than trying to use traditional quests. Storylines belong in traditional console RPGs, not MMOs. What MMO has ever attracted or retained players using storyline? Storyline is essentially a method of trying to force the players to do what you want rather than letting them do what they want, and by their nature MMOs can't compete with console RPGs in terms of storyline anyways.
As I said I would be relying on feedback - which you get plenty of on Graal. Your storyline point is moot; I'm not approaching it in the tradtional sense for the exact reason you pointed out - which I've already said I do not like. It's not typical for you make posts which haven't been considered, which strikes me as odd.
Quote:
Originally Posted by Robin View Post
Instead of arguing amongst yourselves, why not just make some good ideas, and present them to Stefan. I think Stefan is very close to the development of GK in particular and Bjorn active or not, Stefan is the one to go to, if you want to discuss change.
It's very patronizing to strole into a situation which has been going on for the last 7 months and assume these rudimentary tasks have not already been done. Especially when, with the slightest of research, you would see that they have been done.

I will do the same, so you can understand how annoyed I feel.

You should always think before you post! Here are some excellent rules to follow!
  • Do some research!
  • Consider the benefits or shortcomings of the information gathered via research!
  • Get to know the situation before you come to a conclusion!
  • Do not make wordly statements without following the above steps!

I think patronizing describes the feeling.
__________________
Reply With Quote
  #5  
Old 05-09-2008, 10:47 PM
Robin Robin is offline
The secret of NIMH
Robin's Avatar
Join Date: Apr 2005
Location: Wales, UK
Posts: 515
Robin will become famous soon enough
Send a message via AIM to Robin
Quote:
Originally Posted by Stephen View Post
As I said I would be relying on feedback - which you get plenty of on Graal. Your storyline point is moot; I'm not approaching it in the tradtional sense for the exact reason you pointed out - which I've already said I do not like. It's not typical for you make posts which haven't been considered, which strikes me as odd.

It's very patronizing to strole into a situation which has been going on for the last 7 months and assume these rudimentary tasks have not already been done. Especially when, with the slightest of research, you would see that they have been done.

I will do the same, so you can understand how annoyed I feel.

You should always think before you post! Here are some excellent rules to follow!
  • Do some research!
  • Consider the benefits or shortcomings of the information gathered via research!
  • Get to know the situation before you come to a conclusion!
  • Do not make wordly statements without following the above steps!

I think patronizing describes the feeling.
Not the person you want to try and patronize really am I Stephen?

I'm not picking sides. You're on your own, both of you.
__________________

Reply With Quote
  #6  
Old 05-09-2008, 10:57 PM
Stephen Stephen is offline
Boom!
Stephen's Avatar
Join Date: May 2004
Location: San Francisco
Posts: 10,410
Stephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud of
Quote:
Originally Posted by Robin View Post
Not the person you want to try and patronize really am I Stephen?
I'm not especially concerned, to be frank.
__________________
Reply With Quote
  #7  
Old 05-09-2008, 11:34 PM
Googi Googi is offline
A Serious Epidemic
Googi's Avatar
Join Date: Oct 2001
Location: Canada
Posts: 18,866
Googi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud of
Send a message via AIM to Googi
Quote:
Originally Posted by Stephen View Post
As I said I would be relying on feedback - which you get plenty of on Graal.
Simply making a general statement that you'll "rely on feedback" doesn't mean much, especially since you, for some reason, consider surprise important which means that your methodology is one that isn't conducive to generating meaningful feedback. Suppose you get negative feedback, do you abandon what you were doing and try to do something else, or do you continue down the same path believing that success lies at the end of it? What method is there for provably determining which option is the better one in any given case? I can't think of one. Can you?

Quote:
Originally Posted by Stephen View Post
I'm not approaching it in the tradtional sense for the exact reason you pointed out - which I've already said I do not like.
I don't see how that makes my point moot. Why should anybody believe an approach is effective simply because it's non-typical? If anything, it's reason for even greater suspicion since what is typical is usually typical because it is effective, and more importantly, what is not typical is usually not typical because it is ineffective.
__________________
Reply With Quote
  #8  
Old 05-09-2008, 11:58 PM
Stephen Stephen is offline
Boom!
Stephen's Avatar
Join Date: May 2004
Location: San Francisco
Posts: 10,410
Stephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud of
Quote:
Originally Posted by Googi View Post
Simply making a general statement that you'll "rely on feedback" doesn't mean much, especially since you, for some reason, consider surprise important which means that your methodology is one that isn't conducive to generating meaningful feedback. Suppose you get negative feedback, do you abandon what you were doing and try to do something else, or do you continue down the same path believing that success lies at the end of it? What method is there for provably determining which option is the better one in any given case? I can't think of one. Can you?
My interests do lie in a certain "shock" factor, yes. But it's the style of shock which is very different - it relies on a lot of details. So in a sense its "modular" shock. So tweaking it to please the majority shouldn't be difficult - if it doesn't to begin with.
Quote:
Originally Posted by Googi View Post
I don't see how that makes my point moot. Why should anybody believe an approach is effective simply because it's non-typical? If anything, it's reason for even greater suspicion since what is typical is usually typical because it is effective, and more importantly, what is not typical is usually not typical because it is ineffective.
I'm not going to explain the details of my intended storyline devices, so you have all the reason you like to be suspicious. But, given the chance, I will release some and you will have lots to decide upon at that point.
__________________
Reply With Quote
  #9  
Old 05-10-2008, 12:02 AM
Googi Googi is offline
A Serious Epidemic
Googi's Avatar
Join Date: Oct 2001
Location: Canada
Posts: 18,866
Googi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud of
Send a message via AIM to Googi
Quote:
Originally Posted by Stephen View Post
My interests do lie in a certain "shock" factor, yes. But it's the style of shock which is very different - it relies on a lot of details. So in a sense its "modular" shock. So tweaking it to please the majority shouldn't be difficult - if it doesn't to begin with.
You say this is how things will be, but you don't give any examples to prove it.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 06:54 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.