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Old 03-11-2012, 08:49 AM
Fiberwyre_P2P Fiberwyre_P2P is offline
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Drop Money Scaling

I think the money you receive from getting kills should scale with your progress as a PKer/raider.

Drop money should increase as your health does when you're off gang tag, and increase with your gang points when on gang tag.

Not only that, I think the amount you receive should depend on who you kill.
If you kill someone with a high hp level or high amount of points, you should get more for it. Likewise, if you just grief noobs all day, you should receive less money for it.

These two formulas would work to that end.

d = r + (h+o)/5

D = r + (p+v)/20

where

r = random number between 10 and 20
p = your points
v = victim's points
h = your health level
o = victim's health level
d = drop money
D = drop money on gang tag

Basically what the formulas are saying is this:
When you're OFF gang tag, your drop money is equal to the normal amount plus 20% of your health level and 20% of the person you killed's health level.

When you're ON gang tag, your drop money is equal to the normal amount plus 5% of your points and 5% of the person you killed's points.

As an example:
Say I have level 32 health and I kill someone with level 40 health. Lets say the normal drop money would have been 15 (since that's the average of 10 and 20).

15 + (32+40)/5 = ~29.

or if I decided to kills noobs all day (assuming level 0 health):

15 + (32+0)/5 = ~21

Say I'm on gang tag and have 100 points for the week and I kill someone with substantially more points than me, lets say 600. Assuming the normal drop money would have been 15.

15 + (100+600)/20 = 50

or if I was raiding against people with similar points:

15 + (100+100)/20 = 35

tl;dr

Basically, all this is saying is: the more you pk, the more money you should get from it, and the harder your opponent is, the more you should be awarded for killing them.

In an era where people are earning between $25-$75 a kill, and where PKing on the streets is a frequent, if not constant, occurrence, I'm assuming between 1 to 2 kills a minute.
that's 60-120 kills an hour.
that's 1.5k-9k an hour of constant PKing.
That sounds like a legit job to me
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Last edited by Fiberwyre_P2P; 03-11-2012 at 11:46 PM..
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