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View Poll Results: What do you think about Job Specialities ?
I completely agree and would like to see this improvement happen ! 15 68.18%
No, I don't really like it. 4 18.18%
I'm for it but not completely (post pros and cons from your point of view) 3 13.64%
Voters: 22. You may not vote on this poll

 
 
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Old 11-03-2009, 07:51 PM
Draenin Draenin is offline
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More like this, perhaps:

Agility (Attuned Class: Thief)

Stealing
Lockpicking
Bowyer

Physique (Attuned Class: Warrior)

Melee
Mining
Smithery

Mental (Attuned Class: Alchemist)

Literacy
Woodsman
Alchemy

Magic (Attuned Class: Sorcerer)

Wizardry
Jeweler
Thaumaturgy

Personality (Attuned Class: Bard?)

Singing (Actual song spells, not the way it works now.)
Oratory
Bargaining

Wisdom (Attuned Class: Priest)

Prayers
Cleansing (Works like disenchanting.)
Blessing (Works like enchanting.)

Color notes:

Red: Combat Skill
Green: Gathering Skill
Blue: Refining Skill

Other notes:

- General skills like crafting, use tools, baking, and so on would be general usage skills. The idea for stuff like the gathering skills is to make stuff only available to players at certain levels. (Similar to the way WoW makes it to where you have to be at higher levels to mine better minerals, gather better plants, etc.)

- Attunements would work in-game like they do now. For example, being attuned to things like 'Creation' makes it to where you can do things like the 'Create Food' spell and cast them as if you were several levels higher than someone without that attunement.

The same kinds of attunements could be given to players instead of segregating the abilities completely.
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