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  #1  
Old 04-11-2009, 04:19 AM
Tigairius Tigairius is offline
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How Can We Improve Global Guilds?

A lot of people have their own ideas as to how the global guilds can be improved. Why don't you list a few things that you think could really benefit the global guild system?

Which key features would cause you to use your global guild tag more?

What could make global guilds more effective as a feature to Graal Online?

What would attract people to makie new global guilds and starting their own mini-communities?

Just let me know some of your thoughts, ideas or even what you dislike about the current system.
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Old 04-11-2009, 04:33 AM
Shadow5596321 Shadow5596321 is offline
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Servers that would actually need a guild to do stuff.
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  #3  
Old 04-11-2009, 04:40 AM
Matt Matt is offline
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A massive weekly Event that players can only join if there in a global guild. Should require a min of 10 members in order to play or something of the sort. Maybe even something like 'Graalympics', but based around guilds instead of a single player.
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Old 04-11-2009, 04:53 AM
Cloven Cloven is offline
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Electronic Gelat (discount) coupons per every [x] amount of hours of wearing global tag.
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  #5  
Old 04-11-2009, 05:23 AM
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Make one of the F# keys bring up a list to show the guilds you are in, and a simple double click to set it into your nickname.
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Old 04-11-2009, 05:27 AM
kia345 kia345 is offline
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Send and approve Global Guild applications in game

Global guild based tournaments (draws attention to specific servers/ can use SMs codes for gelats prizes?)

Remove Zodiac and Era if they refuse to allow global guilds, it wouldn't affect gameplay at all, I think they just want show off the fact they have local guilds

More defined global guild statistics (as opposed to just activity) such as overall kills, average hours on tag, average kill:death ratio, etc etc

Didn't there used to be a tab on the GuildCP for Guild items? Perhaps, with aid of server staff, have server specific guild items that are managed through that.
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Old 04-11-2009, 05:49 AM
MysticX2X MysticX2X is offline
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-Limit on the amount of guilds there are/can be. There's one too many.

-Global Guild messages.
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Old 04-11-2009, 05:51 AM
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Quote:
Originally Posted by MysticX2X View Post
-Limit on the amount of guilds there are/can be. There's one too many.

-Global Guild messages.
this ^
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  #9  
Old 04-11-2009, 06:05 AM
Cloven Cloven is offline
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Quote:
Originally Posted by MysticX2X View Post
-Limit on the amount of guilds there are/can be.
Limiting the number of global guilds a player can join would be a better alternative to this.
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Old 04-11-2009, 06:19 AM
kia345 kia345 is offline
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Originally Posted by Cloven View Post
Limiting the number of global guilds a player can join would be a better alternative to this.
That would work if a lot of guilds didn't exist just to be "fun" and a means to stay in contact
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  #11  
Old 04-11-2009, 08:09 AM
TSAdmin TSAdmin is offline
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Someone should make a server (not unlike Testbed) where it can be logged onto by Classic and Gold accounts alike, where it is completely Guild Competitive activities such as pre-arranged wars, fun events from our favourite Graal servers, Free-range PKing, even in-game guild meetings, etc etc, basically everything mentioned above (Aside from some obvious ones that would require Stefan to update the client and systems) all rolled into one server.
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  #12  
Old 04-11-2009, 08:17 AM
Geno Geno is offline
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Quote:
Originally Posted by TSAdmin View Post
Someone should make a server (not unlike Testbed) where it can be logged onto by Classic and Gold accounts alike, where it is completely Guild Competitive activities such as pre-arranged wars, fun events from our favourite Graal servers, Free-range PKing, even in-game guild meetings, etc etc, basically everything mentioned above (Aside from some obvious ones that would require Stefan to update the client and systems) all rolled into one server.
This would be amazing, GUILD WARS! sparring matches, CS, all the old school games, new games, maybe....GUILD HALLS! this would be so awesome. lets get this started asap.
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  #13  
Old 04-11-2009, 02:21 PM
MysticX2X MysticX2X is offline
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Quote:
Originally Posted by Cloven View Post
Limiting the number of global guilds a player can join would be a better alternative to this.
Why? There are about 800+ guilds, 60 percent or more deeming useless.
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  #14  
Old 04-11-2009, 02:44 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by kia345 View Post
Remove Zodiac and Era if they refuse to allow global guilds, it wouldn't affect gameplay at all, I think they just want show off the fact they have local guilds
There is a reason Era does not support guilds. A server should not be forced to allow them if it's going to ruin the gameplay.

Allowing guilds would unbalance everything (imagine Wil Soul and all his cronies joining one guild and defeating all of Era) and leave the staff with no control (cannot control member limit, leadership, etc). Plus, these guilds would want bases, guns, and more. It just wouldn't work.
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Old 04-11-2009, 02:55 PM
kia345 kia345 is offline
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Quote:
Originally Posted by TSAdmin View Post
Someone should make a server (not unlike Testbed) where it can be logged onto by Classic and Gold accounts alike, where it is completely Guild Competitive activities such as pre-arranged wars, fun events from our favourite Graal servers, Free-range PKing, even in-game guild meetings, etc etc, basically everything mentioned above (Aside from some obvious ones that would require Stefan to update the client and systems) all rolled into one server.
Perhaps you could only "register" with one or two of your guilds, that way there wouldn't be any confrontation caused by multi-guilding

Quote:
Originally Posted by cbk1994 View Post
Plus, these guilds would want bases, guns, and more. It just wouldn't work.
That's when you say "too bad, join a gang or stfu"
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