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  #1  
Old 01-14-2009, 05:33 AM
The_Kez The_Kez is offline
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Attribute editing bug?

I was told of an issue with Graal where...a player can only have so many weapon NPCs in his attributes before it exceeds some sort of limit. Once that limit is reached, NPCs apparently can only be added via script. If weapons are edited via RC manually via /open attributes...the most recent weapon NPCs will be lost.

Just looking for some verification on this bug, has anyone else has this prolem?
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  #2  
Old 01-14-2009, 12:50 PM
TSAdmin TSAdmin is offline
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You're correct, but I've only seen such a thing occur within the "Flags" section.
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  #3  
Old 01-14-2009, 01:48 PM
Soala Soala is offline
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Originally Posted by TSAdmin View Post
You're correct, but I've only seen such a thing occur within the "Flags" section.
Yeah player flags got a limit, but I still don't know what it is, I had about 50flags before XD
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Old 01-14-2009, 05:01 PM
Chompy Chompy is offline
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It's not the amount that is limited, it's the length.
If you edit your attributes and any of your flags are more then 255 characters, it gets cut off.
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  #5  
Old 01-14-2009, 05:18 PM
xXziroXx xXziroXx is offline
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It's not the amount that is limited, it's the length.
If you edit your attributes and any of your flags are more then 255 characters, it gets cut off.
Confirmed, which is why Zodiac never gives out Edit Attributes rights to anyone at all.
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