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  #1  
Old 08-18-2007, 12:55 AM
Sage_Shadowbane Sage_Shadowbane is offline
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Sword?

Just some random pixelage, tell me what you guys think. o.O
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  #2  
Old 08-18-2007, 12:59 AM
Cloven Cloven is offline
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Quote:
Originally Posted by Sage_Shadowbane View Post
Just some random pixelage, tell me what you guys think. o.O
It looks fairly nice man, but it looks more like you cropped the head of a fancy spear and just wanted it to be a sword.
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  #3  
Old 08-18-2007, 01:18 AM
Shakram Shakram is offline
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looks like the head of a javeline but its ok
in my eyes the blade have to look sharper
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  #4  
Old 08-18-2007, 02:43 AM
Sage_Shadowbane Sage_Shadowbane is offline
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Yeah, I wasnt really sure as to whether I should make it into a sword or a stave.. which is why I put a question mark after Sword on the topic name. But anyways, I extended the handle to make it look more like a spear/jave.. And it seems to look alot better now.
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  #5  
Old 08-18-2007, 03:12 AM
theHAWKER theHAWKER is offline
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Quote:
Originally Posted by Sage_Shadowbane View Post
Yeah, I wasnt really sure as to whether I should make it into a sword or a stave.. which is why I put a question mark after Sword on the topic name. But anyways, I extended the handle to make it look more like a spear/jave.. And it seems to look alot better now.
Wow nice job
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  #6  
Old 08-18-2007, 03:31 AM
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Sword - crappy.
Spear - awesome!
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  #7  
Old 08-18-2007, 05:05 AM
MrAnonymous_P2P MrAnonymous_P2P is offline
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Nice
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  #8  
Old 08-18-2007, 05:11 AM
DustyPorViva DustyPorViva is offline
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Nowadays, dithering is mainly only good for texture. Metal=do not dither. You're taking a reflective, smooth surface and turning it rough and rock-like.
You're also not defining the shape of a blade. The shading you have now looks kind of like a rough, roundish thing, rather than a thin, sharp blade.
While not being really being a critical comment, why the secondary lightsource?
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  #9  
Old 08-18-2007, 08:04 AM
KyleNicholson KyleNicholson is offline
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Nice
For some reason it looks like it would go good with the Phoenix shield from GK.
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  #10  
Old 08-18-2007, 08:51 AM
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Quote:
Originally Posted by DustyPorViva View Post
Nowadays, dithering is mainly only good for texture. Metal=do not dither. You're taking a reflective, smooth surface and turning it rough and rock-like.
You're also not defining the shape of a blade. The shading you have now looks kind of like a rough, roundish thing, rather than a thin, sharp blade.
While not being really being a critical comment, why the secondary lightsource?
That sounds professional so I agree.



On an unprofessional statement, I think it's cool ;o
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  #11  
Old 08-18-2007, 09:11 AM
Elk Elk is offline
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Quote:
Originally Posted by DustyPorViva View Post
Nowadays, dithering is mainly only good for texture. Metal=do not dither. You're taking a reflective, smooth surface and turning it rough and rock-like.
You're also not defining the shape of a blade. The shading you have now looks kind of like a rough, roundish thing, rather than a thin, sharp blade.
While not being really being a critical comment, why the secondary lightsource?
i always said that =(!

it looks rusty, doesnt it, dusty?

sure you can use dither but you need to know how

it would look more metallic if you used more colors to give it shine effects etc...etcetcblah
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Last edited by Elk; 08-18-2007 at 09:41 AM..
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  #12  
Old 08-18-2007, 01:37 PM
Pimmeh Pimmeh is offline
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I quite like it. Zulu-ish....
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  #13  
Old 08-18-2007, 02:27 PM
Tom Tom is offline
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Nice work sage, really nice colours And a good light source colour, lurve it.

Dither can be used, but meh, no point really unless you want to be really awkward lol.
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  #14  
Old 08-18-2007, 02:42 PM
Elk Elk is offline
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Quote:
Originally Posted by Tom View Post
Nice work sage, really nice colours And a good light source colour, lurve it.

Dither can be used, but meh, no point really unless you want to be really awkward lol.
agreed
he did a good job with the blueish light and the red one
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  #15  
Old 08-18-2007, 04:40 PM
Crono Crono is offline
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that spear ****ing rocks, elk's version is ugly
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