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View Poll Results: Should Kingdom Event Items be Tag Locked?
Yes, it should be set to where only Kingdom members can use them 16 59.26%
No, the items should be open for use by all 9 33.33%
I have no opinion, but I want to see the poll results 2 7.41%
Voters: 27. You may not vote on this poll

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  #1  
Old 07-21-2004, 07:55 PM
Dehitay Dehitay is offline
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Tag locking Kingdom items

I know this could seriously upset people, but it can easily be fixed by trading or joining the appropriate kingdom
If you don't know what tag locking is, that's where you have to be wearing a certain tag in order to use the item that is tag locked
Using this system, you couldn't equip the Dustari shield unless you're wearing a Dustari tag
I've come to realize a lot of kingdoms leaders are getting upset with kingdom items leaving their kingdom
This could effectively solve that problem

To my knowledge, it should be fairly easy to code
I know this could be easily implemented on kingdom event weapons seeing how prepped weapons are account locked
But I'm not entirely sure how the armor is equipped
I know if all armor is thrown under the same equipping code, then it would be a pain the change the code itself
but you could still easily just make it to where the item gives you none of the stats advertized on it
if the item gives speed+1, you can code the item itself to only do so when the appropriate kingdom tag is worn

The point of this thread is more to get an idea of how many people would actually want such a system implemented
I know the actual implementation will probly take a lot more effort than the poll
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  #2  
Old 07-21-2004, 08:11 PM
Brad Brad is offline
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Instead of tag locking I think it should be a kingdom flag. I know for a fact people in Forest who would want to wear their forest shield OFF tag but they are still IN the forest kingdom. So maybe whatever flag goes on you signifying you're in that kingdom could also allow you to use certain items.

Good idea though.
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  #3  
Old 07-21-2004, 08:34 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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There's no question that it should be tag-locked, no question AT ALL.

And to what brad said: the only reason you'd want to wear it offtag is to PK with it, and i don't like the idea of people using kingdom items just so they can PK with them. The items are there to represent your kingdom, not your MADE PWNAJE SCKILZ 1111ONEONEONE. One.
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  #4  
Old 07-21-2004, 08:46 PM
Dehitay Dehitay is offline
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That brings up yet another question I didn't really think of
Even if you do approve of locking the kingdom event items,
should it be limited to wearing the tag or being in the kingdom
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  #5  
Old 07-21-2004, 09:37 PM
Loriel Loriel is offline
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Quote:
[ ] I have no opinion, but I want to see the poll results
[ oke ] View Poll Results
Uh, that makes sense.
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  #6  
Old 07-21-2004, 09:40 PM
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Horrible idea. If a kingdom has a better item than the others people will flee to that one kingdom and not join others. It'll further kill kingdoms that dont have good items to offer!

Seriously, what the hell? Joining a kingdom shouldnt be about being able to wear an item.
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  #7  
Old 07-21-2004, 10:21 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally Posted by Gerami
Stuff
And that's why the whole kingdom system should be changed. I won't go into details about it here.
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  #8  
Old 07-21-2004, 10:29 PM
Dehitay Dehitay is offline
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Quote:
Originally Posted by Loriel
Uh, that makes sense.
only to somebody as ignorantly blind as me

as for the promotion of kingdoms via their items
....that's kind of the point
you just have to modify completely unfair items such as the Samurai boots with their added weapon class
unless that was modified while I wasn't here
in which case, good work
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  #9  
Old 07-24-2004, 02:00 AM
Xeross Xeross is offline
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I aprove the idea, even tought im almost sure they would never do that... and even tought they do they will still ask for alot stuff to trade the items back to the kingdom members.
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  #10  
Old 07-24-2004, 02:03 AM
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I'm not giving up my Dustari boots. You better pry them from my cold dead fingers, as I am never joining dustari again, unless Lance is put back to power.
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  #11  
Old 07-24-2004, 03:09 AM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally Posted by Nappa
I'm not giving up my Dustari boots. You better pry them from my cold dead fingers, as I am never joining dustari again, unless Lance is put back to power.
Ok, i'm going to need a pair of forceps, a lvl5 RC, 500mgs of 'how-to-remove-players-items' knowledge, and a wet towel, stat!
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  #12  
Old 07-24-2004, 03:24 AM
Dehitay Dehitay is offline
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I find nothing wrong with letting him have an item of absolutely no use to him if this thing is every installed
it's humorous if nothing else
but yeah, apparently, this idea isn't as popular as I was hoping it would be
people seem to be split 50/50 currently
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  #13  
Old 07-24-2004, 02:15 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally Posted by Dehitay
but yeah, apparently, this idea isn't as popular as I was hoping it would be
people seem to be split 50/50 currently
Keep in mind that there are a lot of people who don't care about the kingdoms and do care about PKing with leeto items and such.
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  #14  
Old 07-24-2004, 05:24 PM
Lance Lance is offline
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Quote:
Originally Posted by Dehitay
I know this could seriously upset people, but it can easily be fixed by trading or joining the appropriate kingdom
If you don't know what tag locking is, that's where you have to be wearing a certain tag in order to use the item that is tag locked
Using this system, you couldn't equip the Dustari shield unless you're wearing a Dustari tag
I've come to realize a lot of kingdoms leaders are getting upset with kingdom items leaving their kingdom
This could effectively solve that problem

To my knowledge, it should be fairly easy to code
I know this could be easily implemented on kingdom event weapons seeing how prepped weapons are account locked
But I'm not entirely sure how the armor is equipped
I know if all armor is thrown under the same equipping code, then it would be a pain the change the code itself
but you could still easily just make it to where the item gives you none of the stats advertized on it
if the item gives speed+1, you can code the item itself to only do so when the appropriate kingdom tag is worn

The point of this thread is more to get an idea of how many people would actually want such a system implemented
I know the actual implementation will probly take a lot more effort than the poll
The point of this reply is to note that what you propose is more impractical than you think and to also note the absence of ending punctuation from your post.
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  #15  
Old 07-24-2004, 07:06 PM
GoZelda GoZelda is offline
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Quote:
Originally Posted by Lance
also note the absence of ending punctuation from your post.
I second that, as I have always been saying that to him.
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