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  #1  
Old 02-15-2004, 06:15 PM
Desolator12 Desolator12 is offline
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Bows [Stefan read PLEASE]

Ok, you know how bows lag the hell outta people? well, why do they explode when one hits a monster/player?!? it makes no sence... and really, is unnecessary... all you need is the monster to do his "OMG I"M HIT!" animation and his lifebar drop... end of story... if you want to have exploding arrows, you'd need like a sulfer+something mix to do that... just get rid of the explosions.... everybody will be grateful
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Old 02-16-2004, 05:53 AM
axman36 axman36 is offline
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I like the explosions, there isnt any lag
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Old 02-16-2004, 06:50 AM
Satrek2000 Satrek2000 is offline
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Its the explosions as well as their number - once you're hit, you'll most likely get hit multiple times at once, and seeing ho this bow can fire several shots a second, you'll be caught up in it pretty soon.
A solution would be to tone down this eye candy, or to lower the fire-rate of a bow to, say, 1 arrow a second... it still wouldn't be too bad. As it is now, any bow on GK could rival a small machine gun...
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  #4  
Old 02-16-2004, 02:59 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by Satrek2000
As it is now, any bow on GK could rival a small machine gun...
Quite a few of the players on GK could rival a small nuclear bomb....but the chances in hell of them getting toned down are slimmm to none, jim.
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Old 02-16-2004, 05:05 PM
Crint_Eastawood Crint_Eastawood is offline
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All i can say is OMG. The bows just got toned up, they used to fire 1 arrows every 3 seconds, and now everyone wants them down again. Just turn light effects off and no more lag, yeesh
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Old 02-16-2004, 09:59 PM
zell12 zell12 is offline
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The explosions are not needed.
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Old 02-16-2004, 10:19 PM
KyJe27 KyJe27 is offline
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Red face

Even in fantasy terms they make no sense... There made up of only wood. How dose wood implode on contact? Just one of those things you see every day and hate even more everyday. Removed the explosion. please for the love of god remove it. Or make craftable exploading arrows.
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Old 02-16-2004, 10:33 PM
Satrek2000 Satrek2000 is offline
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Quote:
Originally posted by Crint_Eastawood
All i can say is OMG. The bows just got toned up, they used to fire 1 arrows every 3 seconds, and now everyone wants them down again. Just turn light effects off and no more lag, yeesh
I normally don't get lag, only when in an area with heavy lightning activity, or when stuck in a could of exploding arrows. That's not the point of it though, and neither is robbing my game of light effects for that. Besides, while 1 arrow every 3 seconds is too slow, isn't 1 arrow per mouseclick a little fast?
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Originally said by Stefan
*Stefan: is it ok when i leave?
*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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  #9  
Old 02-17-2004, 04:20 AM
axman36 axman36 is offline
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theres nothing wrong with how much bows can hit and everything, cause about 1/2 of the time its failed
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Old 02-17-2004, 09:49 AM
Satrek2000 Satrek2000 is offline
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Quote:
Originally posted by axman36
theres nothing wrong with how much bows can hit and everything, cause about 1/2 of the time its failed
But the number of arrows paired with the eye-candy creates a lag for those caught inside which can cause more arrows to hit them in the first place.
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Archmage Satrek Horn-Sagesun, Head of Dustari's Mageorder, wielder of the Stick-with-a-Nail-in-it, protector of fluffy sheeps.
Graal Homepage - including the infamous Event Diary, the Stories from the Forum Events and several other useful information (even though it's not complete yet)

Quote:
Originally said by Stefan
*Stefan: is it ok when i leave?
*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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  #11  
Old 02-18-2004, 12:31 AM
Kaiser2 Kaiser2 is offline
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Here is a little something for you all.
If you are lagged by arrows, you will be lagged, even if you've turned off lighting effects. The problem is that "smog" effect everytime the arrows strike.
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