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Originally posted by Shaun
that //#CLIENTSIDE thing really threw me off..
I was making a big levels set recently, full of scripts, and after, I found I had to put that at the top of all the scripts or they won't work.
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No. Stop. Putting that directive at the top of every script will
not solve your problems.
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That is dumb. What about all the old playerworlds? Maybe they won't have to use that evil evil npc server.
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Maybe they've already converted, other than Classic. Maybe people wanting to make playerworlds should learn how to write serverside code first.
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As well, how would one be able to test their scripts offline that require an npc server?
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Y'can't, but most scripters either:
A) Have access to a playerworld for testing.
B) Know the language well enough that they don't need to do much testing.
And you don't know the half of it. Wait until offline scripting is prematurely retired...