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  #1  
Old 10-27-2002, 10:43 PM
Nalif Nalif is offline
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How are player servers created?

If someone wants to create their own Graal world, and have it as a player server, is that possible? How exactly are the player worlds chosen?

I'm a very new member to the community, so I don't know how a lot of stuff works. I used to work a lot with 3D Game Studio, and RPG Maker 2000, because I had this world I wanted to create. Neither could do it very well though. Graal looks like it would be perfect for it, if I would be able to do that. I'm going to include some pictures I've been working on. The first will be of the minerals that are in my world, and the second will be of some creatures I have been practicing with (I'm new to pixel art. Normally I do 3D stuff, but I think they turned out alright) .






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Old 10-27-2002, 10:46 PM
freddyfox freddyfox is offline
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Sweet nelly.

Well, first, you have to create the world. Make all the levels, the graphics, etc. etc. Then, submit it to one of the PWA folks. (Player World Administration) Then, three of them review it to see if it's worthy to get put up, and ba-boom.

I must say, your graphics are EXCEPTIONAL. I love the cartoony style.
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  #3  
Old 10-27-2002, 10:48 PM
CheeToS2 CheeToS2 is offline
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Re: How are player servers created?

Quote:
Originally posted by Nalif
If someone wants to create their own Graal world, and have it as a player server, is that possible? How exactly are the player worlds chosen?

I'm a very new member to the community, so I don't know how a lot of stuff works. I used to work a lot with 3D Game Studio, and RPG Maker 2000, because I had this world I wanted to create. Neither could do it very well though. Graal looks like it would be perfect for it, if I would be able to do that. I'm going to include some pictures I've been working on. The first will be of the minerals that are in my world, and the second will be of some creatures I have been practicing with (I'm new to pixel art. Normally I do 3D stuff, but I think they turned out alright) .






Wll, you can create levels by going into training mode & pressing F4. You'll need staff members to help you, some for graphics, levels, NPCs (non-player characters), etc.
Wen you think you are ready to try and get it online, you submit it to the people who review playerworlds. If they pass you, Stefan will work his magic and create an online server so you can continue work there until you're finished.

Make sure you know what you're doing before you do it though.
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Old 10-27-2002, 10:53 PM
zell12 zell12 is offline
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Then when its online you get a Remote Control program. You can chat with the other staff on it; access the file browser where all the levels, graphics, .txt files, etc., are held; access the player list where you can do what you need to the players attributes that are on. You can also ban, warp, admin message, and edit their comments. You can access the NPCs(NonPlayerCharacters) which house all the scripting. There are also alot more. I am just too tired right now to explain it better.
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Old 10-27-2002, 11:00 PM
Nalif Nalif is offline
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Re: Re: How are player servers created?

Quote:
Originally posted by CheeToS2

Make sure you know what you're doing before you do it though.
Well, I know I won't be coding. I'm terrible at that - I've looked at some NPCs I've found on the web, and they're very complex. I can sort of take them apart and start to get their meanings, but It would take quite a while for me to learn code. I have made some worlds though - Only classic style. I haven't tried terrains yet. I guess I would have to be doing graphics and levels. I don't know if there will be enough interest in my world though.

I also have a lot of MMORPG gaming experience .

Sorry, talking about other MMORPG's is not allowed. -James

Last edited by James; 10-28-2002 at 12:11 AM..
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  #6  
Old 10-27-2002, 11:23 PM
CheeToS2 CheeToS2 is offline
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Re: Re: Re: How are player servers created?

Quote:
Originally posted by Nalif
I also have a lot of MMORPG gaming experience . I've played all the popular ones. Ever Quest, Anarchy Online, Ultima Online, ******ok Online, and now Graal. I guess if anything, that would help me know what needs to be put into a world
eep, you need to read the rules, some people will ban you for discussing other MMORPGs =\
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  #7  
Old 10-27-2002, 11:30 PM
Nalif Nalif is offline
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Seriously 0_o ? That seems like a pretty.....Strict rule. Guess I'll go check the rules then.
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Old 10-27-2002, 11:35 PM
AlexH AlexH is offline
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Quote:
Originally posted by Androk2k1
Yeah, they're only to be mentioned in the NGRT (Non-Graal-related threads) forum.
No, they're not to be mentioned at all.
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  #9  
Old 10-27-2002, 11:38 PM
Nalif Nalif is offline
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Phew. Well, I just read the rules. Everything was common sense except for not mentioning other MMORPGs. Sorry for slipping up - won't happen again
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  #10  
Old 10-27-2002, 11:39 PM
Androk2k1 Androk2k1 is offline
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Quote:
Originally posted by AlexH


No, they're not to be mentioned at all.
You sure? I thought I saw unix post that they can only be there... damn.
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  #11  
Old 10-27-2002, 11:49 PM
AlexH AlexH is offline
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Quote:
Originally posted by Androk2k1

You sure? I thought I saw unix post that they can only be there... damn.
11. Discussion of other MMORPGs are not allowed. This includes linking to other
mmorpg sites, or mentioning another mmorpg in your signature or via any other form
of the forum.
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Old 10-27-2002, 11:52 PM
Androk2k1 Androk2k1 is offline
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Yeah, I found that... so does this mean we can talk about other games that are not MMORPGs?
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  #13  
Old 10-27-2002, 11:53 PM
AlexH AlexH is offline
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Quote:
Originally posted by Androk2k1
Yeah, I found that... so does this mean we can talk about other games that are not MMORPGs?
There are some we just don't allow.
Like Britney's Dance Studio.
But other than that talk away.
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  #14  
Old 10-28-2002, 12:49 AM
CheeToS2 CheeToS2 is offline
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Quote:
Originally posted by Nalif
Seriously 0_o ? That seems like a pretty.....Strict rule. Guess I'll go check the rules then.
you're right.
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  #15  
Old 10-28-2002, 12:59 AM
EliteDeath EliteDeath is offline
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The rules aren't that great but then again let's face it neither is the management of Graal Online.
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