Quote:
Originally Posted by Crow
Baddies in previous versions have been hardcoded, so there's no NPC script for them. I suggest making your own.
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To expand on this:
Things like signs, baddies, and chests are all not actually scripts, just special parts of the level format that the server or client interprets. They're actually part of the game client, not scripted, which makes them a bad choice to be used (first because they're effectively deprecated or not working, although I think Dusty disagrees that signs are; second because you have little control over them).
Place one in a level using the level editor and open the level with a text editor.