Quote:
Originally Posted by Venom_Fish
@ffcmike
I mean, since the release of facebook and that option, Unholy Nation has lost a lot of its playerbase to not facebook, but Classic iPhone.
In reference, the effects you described, which only seem logical, have yet to become prevalent.
Therefore, I'd have to ask, will they, with certainty, be the case?
Or will it be coherent with the co-existence of facebook/iphone players and unproblematic (for the most part)?
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Admittedly it's entirely speculation on my part rather than through definitive evidence, but I'd imagine a lot of the players crossing that bridge from UN are more the competitive type, as opposed to the casual type.
Should the older community therefore have an influence on the attitudes of the younger community, that could potentially shift some of the focus off of item collecting and flaunting, and onto more conventional gameplay such as sparring and guild forts.
Whether this would have any effect on income would really depend on how much income is generated through in-game sales compared to purchasing of VIP or cross-platform accessibility, that is assuming there is no movement to harness the more competitive desires in such ways as developing events.
Something else I should have mentioned though, is that Graal's management must surely realise they need to keep PC Graal open for the sake of being the development platform to their mainstream servers.
So on one hand, they wouldn't want to do something that hinders PC Graal too much, or else that could have consequences on potential development of new resources.
But on the other hand, I don't think they'll want PC Graal to be too successful either, as this could shift traffic towards a more chaotic player-ran environment as opposed to their controlled environments.