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  #1  
Old 02-10-2011, 02:24 AM
taylor taylor is offline
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Horrendous GFX Talent...

I hold such a unique talent as a graphic man, my true art is so appealing it's unheard of...



In all seriousness, I was just trying to get some shading down and it turned into a mess with just clutter***** of dithering. I'd really like to learn and maybe even improve, so here ya go! (It isn't done, my train of thought was gone!)
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Old 02-10-2011, 02:30 AM
DustyPorViva DustyPorViva is offline
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For something like a cloud, you may benefit from filling the object with the darkest shade and drawing in the lighted sections, instead of trying to draw the shading last. It ends up feeling more natural in my opinion.
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Old 02-10-2011, 02:54 AM
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ye.. wat he said
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Old 02-10-2011, 03:21 AM
taylor taylor is offline
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hrrm.
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Old 02-10-2011, 03:48 AM
DustyPorViva DustyPorViva is offline
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For example, here is a quick scribble I did in Photoshop.


I wouldn't use this as a reference as far as volume and shading goes, as I kind of ignored logic in favor of saving time... but either way it looks much more natural and "fluffy" this way. It's easier to think about and draw where light hits sometimes rather than to think of where it hits and draw the inverse. Comes down to preference, though.
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Old 02-10-2011, 05:13 AM
taylor taylor is offline
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came up with this, doesn't really look any better, of course shading isn't done...
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Old 02-10-2011, 05:18 AM
fowlplay4 fowlplay4 is offline
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Looks like crap.
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Old 02-10-2011, 05:19 AM
taylor taylor is offline
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You're a genius!
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Old 02-10-2011, 03:09 PM
Elk Elk is offline
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Applied techniques being hue shifting and dithering, i wouldn't say that youre horrendous... you just applied them wrong
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Old 02-10-2011, 03:11 PM
gwFCCtennis gwFCCtennis is offline
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Quote:
Originally Posted by taylor View Post
came up with this, doesn't really look any better, of course shading isn't done...
Why have the inside of the cloud the same as your background? Even if its not complete, don't do that, makes it seems empty.
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Old 02-11-2011, 08:21 AM
taylor taylor is offline
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Well, I tried to test out my reference skills as far as "cloning" another image...
I sort of realized I had messed up on the nose perspective part, but ya...
Someone feels like shading it go for it, doubt it though considering it's junk.


tried fixing the nose and realized it was a bit wide, idk if it's any better...


in attempt to start shading...
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Old 02-12-2011, 02:46 AM
taylor taylor is offline
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Sorry to double post, for some reason won't let me edit my last post...

Anyways, a blob looking thing...


Remember, all the feedback you can give me to improve would be much appreciated!
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Old 02-12-2011, 02:53 AM
Cosss Cosss is offline
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odd future nigga!
anyway the blob looks nice, compared to your other stuff<3
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Old 02-12-2011, 03:02 AM
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nice nigga
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Old 02-12-2011, 03:23 AM
taylor taylor is offline
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here's a little update, got a few tips from Aeko
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Old 02-12-2011, 03:43 AM
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Old 02-12-2011, 04:42 AM
taylor taylor is offline
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And a balloon...
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Old 02-15-2011, 06:06 AM
taylor taylor is offline
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My skills with drawing might not be fascinating therefore I'm choosing simple stuff to make at the moment, I'm just trying to get the shading down...

Eh, practice makes nearly perfect, so Ima keep at it, so far I'm enjoying it!
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Old 02-15-2011, 06:11 AM
DustyPorViva DustyPorViva is offline
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That is nice, but there are some minor problems you've got going. First off you're shading the bomb like it's flat instead of round. If it's round, shade the light hitting it like it's round. Also, the fuse is not centered. The only last thing I can say is to clean up the lines better(the portion of the bomb where the fuse is especially suffers where it should be more round) and use more lively colors. I'm not talking purple or blur, but just give your grays a very slight hue to make them look more appealing. For metallic grays it's usually a minor blue tint.

For the shading, like above for spheres I find it much easier to start with the darkest shade and simply use the circle tool to add the lighter shades onto it.
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Old 02-15-2011, 06:32 AM
taylor taylor is offline
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Any better?
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Old 02-15-2011, 06:38 AM
DustyPorViva DustyPorViva is offline
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Indeed Just needs some more contrast(the best way to portray metal is to up the contrast!) and to rid of that bright highlight against the edge of the left lines.
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Old 02-16-2011, 04:22 AM
taylor taylor is offline
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Alright, how about the balloon and the lil blob thingy...?

also...
Sort of bland, I feel like I can do a much better job on shading. I just am kind of confused as to where on the object I can fit a nice shade in.
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Old 02-16-2011, 07:02 PM
MagikMasterMind MagikMasterMind is offline
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Wood is tricky. You might want to check someone else's wood texture and try to make something similar on it, it is really tricky and working with tones of brown, can't go for a too light nor too dark shade for the texture
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Old 02-16-2011, 09:57 PM
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Originally Posted by magikmastermind View Post
wood is tricky. you might want to check someone else's wood texture and try to make something similar on it, it is really tricky and working with tones of brown, can't go for a too light nor too dark shade for the texture
:d
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Old 02-17-2011, 08:18 PM
MagikMasterMind MagikMasterMind is offline
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:d
That's how I learned pixelart... Observing how it's done, and learning from the pros' work. Creativity comes in too. By example, you can learn dithering by observating how pros use it and what techniques can be applied. Result - Knowledge

Oh and, I love your 2nd version of the blob.
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Old 02-19-2011, 06:29 AM
taylor taylor is offline
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Oh, well thanks
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