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-   -   Horrendous GFX Talent... (https://forums.graalonline.com/forums/showthread.php?t=134262038)

taylor 02-10-2011 02:24 AM

Horrendous GFX Talent...
 
I hold such a unique talent as a graphic man, my true art is so appealing it's unheard of...

http://i56.tinypic.com/727x21.png

In all seriousness, I was just trying to get some shading down and it turned into a mess with just clutter***** of dithering. I'd really like to learn and maybe even improve, so here ya go! (It isn't done, my train of thought was gone!)

DustyPorViva 02-10-2011 02:30 AM

For something like a cloud, you may benefit from filling the object with the darkest shade and drawing in the lighted sections, instead of trying to draw the shading last. It ends up feeling more natural in my opinion.

codecub 02-10-2011 02:54 AM

ye.. wat he said

taylor 02-10-2011 03:21 AM

hrrm.

DustyPorViva 02-10-2011 03:48 AM

For example, here is a quick scribble I did in Photoshop.
http://i.imgur.com/ihfue.png

I wouldn't use this as a reference as far as volume and shading goes, as I kind of ignored logic in favor of saving time... but either way it looks much more natural and "fluffy" this way. It's easier to think about and draw where light hits sometimes rather than to think of where it hits and draw the inverse. Comes down to preference, though.

taylor 02-10-2011 05:13 AM

came up with this, doesn't really look any better, of course shading isn't done...
http://i53.tinypic.com/f5an2d.png

fowlplay4 02-10-2011 05:18 AM

Looks like crap.

taylor 02-10-2011 05:19 AM

You're a genius!

Elk 02-10-2011 03:09 PM

Applied techniques being hue shifting and dithering, i wouldn't say that youre horrendous... you just applied them wrong

gwFCCtennis 02-10-2011 03:11 PM

Quote:

Originally Posted by taylor (Post 1629602)
came up with this, doesn't really look any better, of course shading isn't done...
http://i53.tinypic.com/f5an2d.png

Why have the inside of the cloud the same as your background? Even if its not complete, don't do that, makes it seems empty.

taylor 02-11-2011 08:21 AM

Well, I tried to test out my reference skills as far as "cloning" another image...
I sort of realized I had messed up on the nose perspective part, but ya...
Someone feels like shading it go for it, doubt it though considering it's junk.
http://i53.tinypic.com/sfulgg.png

tried fixing the nose and realized it was a bit wide, idk if it's any better...
http://i55.tinypic.com/wjewt4.png

in attempt to start shading...
http://i52.tinypic.com/34xjlw5.png

taylor 02-12-2011 02:46 AM

Sorry to double post, for some reason won't let me edit my last post...

Anyways, a blob looking thing...
http://i53.tinypic.com/4gq6h3.png

Remember, all the feedback you can give me to improve would be much appreciated!

Cosss 02-12-2011 02:53 AM

odd future nigga!
anyway the blob looks nice, compared to your other stuff<3

codecub 02-12-2011 03:02 AM

nice nigga

taylor 02-12-2011 03:23 AM

here's a little update, got a few tips from Aeko ;)
http://i55.tinypic.com/909835.png

Fulg0reSama 02-12-2011 03:43 AM

Oooooh Shiney!

taylor 02-12-2011 04:42 AM

And a balloon...
http://i52.tinypic.com/1zfinhk.png

taylor 02-15-2011 06:06 AM

My skills with drawing might not be fascinating therefore I'm choosing simple stuff to make at the moment, I'm just trying to get the shading down...

Eh, practice makes nearly perfect, so Ima keep at it, so far I'm enjoying it!
http://i54.tinypic.com/2h8cupw.png

DustyPorViva 02-15-2011 06:11 AM

That is nice, but there are some minor problems you've got going. First off you're shading the bomb like it's flat instead of round. If it's round, shade the light hitting it like it's round. Also, the fuse is not centered. The only last thing I can say is to clean up the lines better(the portion of the bomb where the fuse is especially suffers where it should be more round) and use more lively colors. I'm not talking purple or blur, but just give your grays a very slight hue to make them look more appealing. For metallic grays it's usually a minor blue tint.

For the shading, like above for spheres I find it much easier to start with the darkest shade and simply use the circle tool to add the lighter shades onto it.

taylor 02-15-2011 06:32 AM

Any better?
http://oi53.tinypic.com/2lsw7z4.jpg

DustyPorViva 02-15-2011 06:38 AM

Indeed :) Just needs some more contrast(the best way to portray metal is to up the contrast!) and to rid of that bright highlight against the edge of the left lines.

taylor 02-16-2011 04:22 AM

Alright, how about the balloon and the lil blob thingy...?

also...
Sort of bland, I feel like I can do a much better job on shading. I just am kind of confused as to where on the object I can fit a nice shade in.
http://i56.tinypic.com/33lh55f.png

MagikMasterMind 02-16-2011 07:02 PM

Wood is tricky. You might want to check someone else's wood texture and try to make something similar on it, it is really tricky and working with tones of brown, can't go for a too light nor too dark shade for the texture

Dnegel 02-16-2011 09:57 PM

Quote:

Originally Posted by magikmastermind (Post 1631172)
wood is tricky. you might want to check someone else's wood texture and try to make something similar on it, it is really tricky and working with tones of brown, can't go for a too light nor too dark shade for the texture

:d

MagikMasterMind 02-17-2011 08:18 PM

Quote:

Originally Posted by Dnegel (Post 1631203)
:d

That's how I learned pixelart... Observing how it's done, and learning from the pros' work. Creativity comes in too. :p By example, you can learn dithering by observating how pros use it and what techniques can be applied. Result - Knowledge

Oh and, I love your 2nd version of the blob. :)

taylor 02-19-2011 06:29 AM

Oh, well thanks ;)


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