Quote:
Originally Posted by Tigairius
Some people actually like spending money to receive perks, you guys can't really speak for everyone.
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It'd work better if GK was completely free to play, and the extra's cost.
Gelats could work great. Make regular armor, clothes, hair etc, not that attractive (unless very rare). And extra fashions, like new clothes, hairstyles & even decorative armour can be payed for either for a week of use, month, 3 months and 6months. The longer payed for, the lower the overall cost and more saved - incentive.
I'll admit, i'd probably use gelats in this way if the game was free to play. It would also encourage stefan and other to actually develop, as they won't just be developed for nothing. They'll know that they'll probably see a return on their time investment. Other things like XP boosts for x days could be bought or link gelats to playerhouses and gold keys. These two would create the incentive for content development as they are closely linked to that; if people are paying 3000 gelats for 6months of 3x more exp, they will want new dungeons and quests to use them on. And more dev can go into playerhouses if people are paying for perks.
GK can succeed if managed properly. I think it's time to make it free and payment is for the perks. Zone could be successful like this aswell, the problem is that you pay to play... and then are still made to feel sub-standard.