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  #1  
Old 03-14-2007, 01:04 PM
Crow Crow is offline
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Originally Posted by colin012 View Post
I look at it as a fourm of shading used to make something look cartoony. If you us epillow shading you can work with alot more than just 3 colers. I look at dithering as a cheap excuse not to work with as manny collers as possable to make it look good. Look at zone it's a gold server! It's gfx are 10 times better than any classic server! I use a combanation of dithering and pillowing. I use dithering to trasition. Oh forgive me for editing your tv but this thing is hard to discribe but easy to do. Just lower to ocupency for a blue and go over the tv screen in dithering (checker board) style. This helps define the glass a bit more.
So you call things like that dithering?

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Dude, thats not really dithering...Well it is in some way, but not the really useful one...Look, that is dithering ->

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Edit: Oh yea, btw, Zone is rarely ever using any dithering if you didnt notice, and the "dithering" on your edited tv screen is...useless.
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  #2  
Old 03-16-2007, 10:58 PM
colin012 colin012 is offline
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Originally Posted by Crow View Post
So you call things like that dithering?

Attachment 40021

Dude, thats not really dithering...Well it is in some way, but not the really useful one...Look, that is dithering ->

Attachment 40022



Edit: Oh yea, btw, Zone is rarely ever using any dithering if you didnt notice, and the "dithering" on your edited tv screen is...useless.
I'm sorry but I canot see uses for half of those...
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  #3  
Old 03-16-2007, 11:01 PM
Stephen Stephen is offline
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Originally Posted by colin012 View Post
I'm sorry but I canot see uses for half of those...
Probably because they're not ATTACHED!
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  #4  
Old 03-14-2007, 03:49 AM
Stephen Stephen is offline
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  #5  
Old 03-14-2007, 04:07 AM
DustyPorViva DustyPorViva is offline
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Dithering is used not only to dwindle colors down when there's no need for an obscenely high amount(dithering was mainly used when there WAS a limit on how many colors could be used), but are also used for textures. Dithering adds a rough texture to your pixel art that just one color can't replicate. And there's no need to use as many colors as possible in todays world just because you can. That's a poor attitude to take when developing anything. Just because today's computers are faster than they were five years ago doesn't mean you should code programs to be as big as they can just because the space is there. Control and optimization will is a practice you shouldn't skip with art.

And on the topic of pillowshading. Not one cartoon I can think of that is professionally drawn is pillowshaded. It doesn't make things look cartoony, it makes them look... pillowshaded. It just looks terrible.
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Old 03-14-2007, 04:32 AM
colin012 colin012 is offline
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Quote:
Originally Posted by DustyPorViva View Post
Dithering is used not only to dwindle colors down when there's no need for an obscenely high amount(dithering was mainly used when there WAS a limit on how many colors could be used), but are also used for textures. Dithering adds a rough texture to your pixel art that just one color can't replicate. And there's no need to use as many colors as possible in todays world just because you can. That's a poor attitude to take when developing anything. Just because today's computers are faster than they were five years ago doesn't mean you should code programs to be as big as they can just because the space is there. Control and optimization will is a practice you shouldn't skip with art.

And on the topic of pillowshading. Not one cartoon I can think of that is professionally drawn is pillowshaded. It doesn't make things look cartoony, it makes them look... pillowshaded. It just looks terrible.
Most cartoons arn't done on a computer most of em are hand done. I do agree that pillow shading can give more texture but like I said it doesn't transition well on metal. If youv ever sceen animia most of it is from one coler to the next. Dithering is mainly used to get away from making new colers. It's like getting 3 globs of paint and instead of mixing them just using them.
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Old 03-14-2007, 04:55 AM
Stephen Stephen is offline
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Quote:
Originally Posted by colin012 View Post
Most cartoons arn't done on a computer most of em are hand done. I do agree that pillow shading can give more texture but like I said it doesn't transition well on metal. If youv ever sceen animia most of it is from one coler to the next. Dithering is mainly used to get away from making new colers. It's like getting 3 globs of paint and instead of mixing them just using them.
Crappy excuses, again; please - examples
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Old 03-14-2007, 04:59 AM
DustyPorViva DustyPorViva is offline
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Which is exactly why you don't dither metal? You also don't pillowshade it...
And what does it matter if cartoons are done on a computer or not? Lighting and shading is the same no matter what the medium of art, except for abstract perhaps. It's one of the first things an artist learns.
I really, really suggest taking a trip to pixel-arts.org and looking through there at their tutorials and such.
And why are you dismissing dithering? What's wrong with trying to optimize colors? What's the sense, and logic, in going crazy with colors just because you can when you can easily replicate the same thing with dithering, perhaps to a better extent. I mean, all in all, dithering perhaps has lost some of its effect that it had a few years ago... but it is in no way a 'cheap excuse' in any way.
All in all, I don't follow anything you say as though you really know what you're talking about.
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  #9  
Old 03-14-2007, 07:19 AM
Zideruic Zideruic is offline
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The point is that pillow shading is an obsolete 5 year old coloring book method that bows in shame to dithering and other shading methods. (Dithering is basically the most effective in most aspects because it neutralizes the need for a billion colors like most of the others)
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  #10  
Old 03-17-2007, 09:02 AM
SayianOozaru SayianOozaru is offline
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Quote:
Originally Posted by Dusty
Pillowshading isn't a style. And if it is, it's not one I suggest anyone should use. It's a cheap alternative and attempt at shading something, without knowledge, or at least execution, of proper lighting and shading.
Quote:
Originally Posted by Zeduric
The point is that pillow shading is an obsolete 5 year old coloring book method that bows in shame to dithering and other shading methods. (Dithering is basically the most effective in most aspects because it neutralizes the need for a billion colors like most of the others)
Pillowshading can be used in some cases. Like I think Garel used it on the "White Flag" Graphic on Zone. And Garel is an amazing artist. So I guess it would just depend on the type of Graphic your making, or how the Servers Graphics look like in general. Point is, you can 'Pillowshade' and still know what your doing. :P

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Stephens a crazy lil bastard, aint he?
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  #11  
Old 03-18-2007, 09:24 PM
Zideruic Zideruic is offline
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Quote:
Originally Posted by SayianOozaru View Post
Pillowshading can be used in some cases. Like I think Garel used it on the "White Flag" Graphic on Zone. And Garel is an amazing artist. So I guess it would just depend on the type of Graphic your making, or how the Servers Graphics look like in general. Point is, you can 'Pillowshade' and still know what your doing. :P


Stephens a crazy lil bastard, aint he?
I never said it was useless, I just said...or rather meant that most of the time dithering owns pillow shading.
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  #12  
Old 03-18-2007, 07:11 AM
eronix eronix is offline
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Rapid, I know you GFXed in the past.

Anyways.

Fair gfx, some kid gave me a tryout a couple days ago claiming to be a god at GFX, and his gfx were 50x worse then yours, so yeah, I guess that makes you the overlord superior god of gfx
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