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  #31  
Old 05-30-2003, 12:55 AM
Ibonic Ibonic is offline
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Quote:
Originally posted by tlf288


According to Stefan, you can turn off NPC edit rights.
but what if someone just decides to ruin some levels (regardless of NPCs)? I guess it's not as big of a problem unless they have access to "important" ones (which I'm guessing "trusted" people should only have anyway), so nevermind -- I didn't read most of this before I posted

but wouldn't most people want to edit NPCs when they edit their levels, or no? a lot of levels that I've seen look almost (if not) identical for a long time, if they're accepted in the first place, and have mostly script changes .. I know it's not useless to add this ability, but I don't think it's going to replace people having to submit most of it, if that's even an intention

ahh, I should shush, I don't know what I'm typing anymore
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  #32  
Old 05-30-2003, 01:12 AM
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Hmm, I see what you're saying, but this could really be useful for people who own player houses and just want to move a few chairs and such around. Maybe they could move the NPCs and just not edit them.
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  #33  
Old 05-30-2003, 01:24 AM
Ibonic Ibonic is offline
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I think I'm just paranoid

I remember sometime in 1999 or 2000, a bunch of levels on the server were edited to the point where almost every main level was basically a "water world" with some mixed up blocking tiles which some players became stuck in/around, and the levels had to be reuploaded (I think NightLord did because he had FTP access, but I can't confirm that) .. does anyone else remember this?
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  #34  
Old 05-30-2003, 01:29 AM
tlf288 tlf288 is offline
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What server would you be talking about?
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  #35  
Old 05-30-2003, 01:30 AM
Ibonic Ibonic is offline
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Quote:
Originally posted by tlf288
What server would you be talking about?
the main server then, "classic" now

er, it changed again.. "Graal The Adventure"
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  #36  
Old 05-30-2003, 01:33 AM
tlf288 tlf288 is offline
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I bet Stefan doesn't like us flooding every sticky topic that he makes >.< .
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Last edited by tlf288; 05-30-2003 at 01:48 AM..
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  #37  
Old 05-30-2003, 01:36 AM
Ibonic Ibonic is offline
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Quote:
Originally posted by tlf288
I bet Stefan doesn't like us flooding every sticky topic that he makes >.< .
besides that and this post, it was still sort of related with the level editing feature

oh well, I'll try to stop posting about it
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  #38  
Old 05-30-2003, 03:20 AM
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Tile editing: you activate some weapon script, see a panel on the right side, then you drag&drop the tiles on the ground in your playerworld. It would send a trigger to the server-side script which checks if you are allowed to change the tiles, and actually changes them, and saves them to hard disk so that the level file is actually changed, but only the tiles are changed, not the npcs.
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  #39  
Old 05-30-2003, 04:27 AM
tlf288 tlf288 is offline
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Couldn't this be scripted with the technology we have now?
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  #40  
Old 05-30-2003, 04:33 AM
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Quote:
Originally posted by tlf288
Couldn't this be scripted with the technology we have now?
No, updateboard isn't serverside(I don't think).
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  #41  
Old 05-30-2003, 04:36 AM
tlf288 tlf288 is offline
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Quote:
Originally posted by protagonist


No, updateboard isn't serverside(I don't think).
I thought when you updateboard all players saw the changes.

!!

Aww! I know, You can't save the changes made to the levels with Graal's current ability.
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  #42  
Old 05-30-2003, 04:37 AM
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Quote:
Originally posted by tlf288


I thought when you updateboard all players saw the changes.

Nah, I tried to script an NPC that surrounded target player with black tiles. It didn't work.
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  #43  
Old 05-30-2003, 04:43 AM
Python523 Python523 is offline
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You people fail to read Stefan's posts

He has added updateboard serverside (it's on the Graal2002 Debug server only right now) and it does send the tile updates to the players but it doesn't save them right now
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  #44  
Old 05-30-2003, 05:03 AM
Jeff Jeff is offline
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Personally I still believe in FTPing the levels after local updating For a server like Graal The Adventure online editing seems like too much of a security hazard, due to the potential destructive speed of corrupt staff, and also the chance that it might be cracked.
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  #45  
Old 05-31-2003, 02:12 AM
Kramer Kramer is offline
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The setup file doesn't seem to be opening, when I click on it nothing happens...
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