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  #31  
Old 07-18-2002, 09:50 PM
DarkHero2002 DarkHero2002 is offline
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who knows he might be interested,
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  #32  
Old 07-18-2002, 10:06 PM
Kaimetsu Kaimetsu is offline
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Grim Squeaker:

The problem with these systems is that there's a limit to the amount of information which can be stored in one string, not to mention that you'd eventually have to store insane amounts of information, assuming that DK will be big enough.

It'd probably be better to just make it store the last scribe you visited as log in point. (I.E. actionplayeronline, setlevel2 #I(clientr.lastscribe,0),etc.
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  #33  
Old 07-18-2002, 10:46 PM
Kaimetsu Kaimetsu is offline
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Re: Re: Re: Scribes! (Saving Feature for Doragon Koden)

Quote:
Originally posted by G_yoshi

Personally, I like the idea because you control how the story goes from beginning to end. Getting the NPC to actually write the story will be tricky...savelog comes to mind in doing that, but I'm not sure that will work well
Savelog won't work. Just use normal strings. And if parts of the story are to be written automatically, a la Baldur's Gate or Morrowind, then use control codes to represent passages so they only need to be stored in their entirety in one place.
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  #34  
Old 07-19-2002, 10:41 AM
G_yoshi G_yoshi is offline
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Quote:
Originally posted by Kaimetsu
Grim Squeaker:

The problem with these systems is that there's a limit to the amount of information which can be stored in one string, not to mention that you'd eventually have to store insane amounts of information, assuming that DK will be big enough.

It'd probably be better to just make it store the last scribe you visited as log in point. (I.E. actionplayeronline, setlevel2 #I(clientr.lastscribe,0),etc.
Heh, that is the plan One string which is set/changed when you save at a scribe. The saving part is not really the hard thing...the story stuff will probably be a little more daunting, however
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  #35  
Old 07-19-2002, 01:16 PM
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i like the publishing idea, but not the saving idea

maybe you could just use scribes to publish your life??

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  #36  
Old 07-20-2002, 11:34 AM
G_yoshi G_yoshi is offline
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Quote:
Originally posted by screen_name
i like the publishing idea, but not the saving idea

maybe you could just use scribes to publish your life??

Nope, sorry This is one of many methods I plan on implementing to dissuade people from PKing. Although I can't necessarily prevent it, I can do my best to deter that kind of action
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  #37  
Old 07-20-2002, 12:04 PM
Python523 Python523 is offline
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i see one huge problem in this, what if one of your staff members get extremelly pissed off and deletes the saved strings and such of whatever npc keeps track of this information?
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  #38  
Old 07-20-2002, 12:35 PM
joseyisleet joseyisleet is offline
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x.x

kinda obviouss what would happen he'd be pissed and so would the players, but i like your idea G_Yoshi , but one thing i hate is the black bars on the screen x.x they annoy me lol, gj thought i like DK.
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  #39  
Old 07-20-2002, 02:50 PM
Mykel Mykel is offline
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OMG
G_Yoshi....this is an Awesome idea...
make it so you cant juss pk pk pk pk pk pk...u have to have strategy...much better.....the pk pk pk pk pk is getting old and this seems like an awesome idea. I think you are doing an awesome job with the server...keep up the good work.

P.S.

BTW...if you need any Level Builders (i have been on and it seems u do, sry) I would be happy to help...
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