Quote:
Originally Posted by Inverness
it would be required to already have a decent amount of content established beforehand before you could request a free server (evaluation required) to bring your content online and kick things into next gear. Of course in the generation of GS2, you can not really do that kind of stuff offline anymore, so a server like Testbed would be required to allow budding projects to develop to the point where they could obtain their own server. Basically this means that any under construction servers are already guaranteed to have a good amount of content--the foundation--in place. Developers interested in contributing could know that the server they're working on has already passed one level of evaluation and is most likely going somewhere.
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In my opinion the best thing graal could do to make MONEY is have the above implemented and add changes to the "in game shop". Instead of of making people pay per month and making them pay for servers. The majority of the community is people who are young. They dont have a visa or master card or even jobs usually and getting their parent to caugh up the cash every month(s)/year is not an easy task with such high prices.
I believe making graal 100% free to play for life (BIG SELLER) is the way to go. Instead offer benefits to people who will "support" graal. If all the servers that go up work along side with the management. Basically people would pay cash for stuff such as: mounts, weapons, supporter only weapons, Server money, hats,instruments,starter packages, EXP for money, cars, all quest complete package, basically offer it for money everything that takes time and is hard/boring/long to get/do on graal. all kinds of stuff could be sold for cheap prices. You can offer them for in game currency "gelats".
The current system, the new players discovering graal are usually pushed away beacause of the trial mode with observer. People really hate observer mode with a passion. IF graal was free 100% the numbers would boom, people would flock in larger numbers not being scared away by prices and observer mode pressuring you to buy p2p. They would instead come to love the classic server. With the much larger number of players, there are A LOT more chances of the ingame items to be sold in large numbers but in smaller prices. More players, more servers more sales.
Picture just a noob and hes constantly getting killed on era beacause he cant get a good gun or he doesnt want to dig for hours and hours for epic weapons, he can just buy it with his realy money.
Even kids would have a much easier time getting their parents to buy something for like 5-15$ over the cheapest thing i see in the graal shop for 35$ (CAD).
Take it from evony and other "free to play forever" games.
Even look at the Iphone servers.... they have like server numbers almsot hitting 1000!!! imagine how well the pc version would do.... if graal was free forever. (besides having a lot of advantages if you buy stuff.)
edit: potions, unlimited gas/battery, extra exp for certain time, miningexp, fishing exp, lumbercutting exp, offer levels for money, extra bags, all kinds.... I dont play zone or GK but im sure theres lots of stuff there you could put in a shop offer for gelats.