Here is what I propose what should happen. First off no one even staff unless they are strictly testing an item or something should get things that normal players cant get. They also should remove what ever advange item or something once they are done testing. Meaning use common sence dont just say your "testing" an item that will never be realised to the public. Also I think perhaps invoking a system where your level goes down if you dont train after a while would be reasonable. This way it keeps things more balanced. Finally I think in order to keep a community each class should have its own advantage to making money and we would need to remove scrolls that allow certain class's to gain the advantages of other class's. By doing this people will be interdepident of other people this way there is always something to do and everything is more balanced. I also think they should make food more rare and perhaps remove the amlute of substance so that food also takes a play in this. Do not get me wrong dont make it too hard for food to be gotten but challanging enough thats all. Because how things are now only newbies have to eat. Everyone else has a substance amulate or prays to the right god or something.
I think it would be interesting for kingdoms to go on a "food hunt" where they all hunt different monsters and gather food for their kingdom. But yeah you might be saying well what if some smack tard goes and eats all the food. The answer to this is make it so if your food meter is full that you cannot eat any more food.
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-Donald Shimoda
Level oo.
Forces greater than your self, can be over come.