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Old 11-12-2003, 04:39 AM
haunter haunter is offline
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Quote:
Originally posted by ness0123456789
How about Points?

The First team to get 100 points wins?

Think of it like this: each unit you kill racks up certain points for your kingdom.

For instance:
Soldiers=10 Points
CO=15 Points
General=20 Points
King/Queen=50 Points (Can only be killed once)

Of coures, you should probably make like an NPC that tallies the points, kinda like in Graal Kingdoms. When you start a war, each kingdom turns on the War Switch (Or whatever you want to call it), and on their nicks, after their kingdom name, you see the point total of the kingdom, represented like this: <X>, where X is the number of points the kingdom has.

Wars would be alot shorter then in the past, but you could respawn, and there wouldn't be so much hassle about stopping wars in mid battle, and screaming (YOU LOOSERS! YOUR RESPAWNING! WE WIN BY DEFAULT).

And as you noticed, the King would only be able to be killed once for points, as it would be to easy of a win if you could just find the King and kill him over and over again. Of course, you can do that anyways, you just wont get points for it.

Just a thought, it would be alot more organized, and maybe even more fun!
100points? it wouldn't take long at all... 5minute battles would be boring.
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