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Old 07-20-2003, 01:08 AM
tlf288 tlf288 is offline
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Disable default 'z' movement?

I am scripting a movement system for a server using 3d terrain and I just can't seem to override the graal's default movement for the player's z...

Can this even be done?
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Old 07-20-2003, 03:58 AM
Falados Falados is offline
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thing is... why would you want to? You prefer levitating over the water? or going inside of mountains? X_X

X and Y coordinates arnt in a straight and even line on GK and such.

I think setting the players z (playerz = ###) will screw up the z movement a little.
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Old 07-20-2003, 03:59 AM
tlf288 tlf288 is offline
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Quote:
Originally posted by Falados
thing is... why would you want to? You prefer levitating over the water? or going inside of mountains? X_X
Actually, I want to script the 'z' movement on my own, duh .
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Old 07-20-2003, 08:04 PM
tlf288 tlf288 is offline
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Quote:
Originally posted by Falados

I think setting the players z (playerz = ###) will screw up the z movement a little.
You could always do "playerz = getz(newx, newy)" in a movement system .

Is anyone with the knowledge on how to do this going to tell me how? If you _know_ that it can't be done please tell me.
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