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Disable default 'z' movement?
I am scripting a movement system for a server using 3d terrain and I just can't seem to override the graal's default movement for the player's z...
Can this even be done? |
thing is... why would you want to? You prefer levitating over the water? or going inside of mountains? X_X
X and Y coordinates arnt in a straight and even line on GK and such. I think setting the players z (playerz = ###) will screw up the z movement a little. |
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Is anyone with the knowledge on how to do this going to tell me how? If you _know_ that it can't be done please tell me. |
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